Invective Rust
Offline 180.181.249.87:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 312/375
- 414/475
- 950/1000
- 46/100
- 480/8
- 974/1000
Quick answers
from the figures on this pageWipe schedule
How often does Invective Rust wipe, and when?
The rhythm of Invective Rust's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 133 days 5 hours ago.
Tag meanings
How should you read the tags on Invective Rust?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2627 (Protocol): Protocol 2627: join only on the same game version; cs154033 (Build): The server runs game build 154033; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from Invective Rust. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Invective Rust?
On Rust Metrics, Invective Rust sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Invective Rust hold among Rust servers?
Player hours over seven days put Invective Rust at #15,212, in the top 70% of all ranked servers.
What is the population on Invective Rust?
Invective Rust is not responding; status offline, last seen 15 days 15 hours ago.
Server details
What location is Invective Rust hosted in?
Reading: location. Invective Rust gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 180.181.249.87:28015.
What Rust version is Invective Rust on?
Reading: Invective Rust, Rust network protocol 2627 and build 154033, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Invective Rust, and is it online?
Check: connection. Invective Rust is offline at this moment. Last contact was 15 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 23 September 2026.
Map and rules
How is Invective Rust configured, and what rules are in force?
Reading the name gives no gather rate for Invective Rust. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Invective Rust?
The game generates a procedural map for Invective Rust.
Connection
How can you get onto Invective Rust?
Press F1 in Rust and enter client.connect 180.181.249.87:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.