[ECL] LATAM SOLO/DUO/TRIO 2x
Offline SA 179.9.141.199:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Saturday 31 October, 21:49 UTC, in 2d 12h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/100
- 0/125
- 0/40
- 0/100
- 1/100
- 0/100
Quick answers
from the figures on this pageWipe schedule
How often does [ECL] LATAM SOLO/DUO/TRIO 2x wipe, and when?
The estimate for [ECL] LATAM SOLO/DUO/TRIO 2x's next wipe comes from weekly: 7 days after its last wipe. Due on Saturday 31 October at 21:49 UTC is its next wipe. The world in play was created 46 days 11 hours ago. Its tags carry a weekly wipe schedule.
Tag meanings
How should you read the tags on [ECL] LATAM SOLO/DUO/TRIO 2x?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163407 (Build): Game build reading: 163407; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; SA (South America): Its browser listing: South America from [ECL] LATAM SOLO/DUO/TRIO 2x. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [ECL] LATAM SOLO/DUO/TRIO 2x appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [ECL] LATAM SOLO/DUO/TRIO 2x: 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Population
Where does [ECL] LATAM SOLO/DUO/TRIO 2x sit in the rankings?
Ranked by seven-day player hours, [ECL] LATAM SOLO/DUO/TRIO 2x sits at #13,304 and #203 in South America, inside the top –.
How full does [ECL] LATAM SOLO/DUO/TRIO 2x get?
[ECL] LATAM SOLO/DUO/TRIO 2x is not responding; status offline, last seen 41 days 23 hours ago.
Server
Where does [ECL] LATAM SOLO/DUO/TRIO 2x sit?
[ECL] LATAM SOLO/DUO/TRIO 2x gives South America as its location, with the SA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 179.9.141.199:28015.
What Rust version is [ECL] LATAM SOLO/DUO/TRIO 2x on?
Version check: Rust network protocol 2633 and build 163407 on Windows, run by [ECL] LATAM SOLO/DUO/TRIO 2x. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on [ECL] LATAM SOLO/DUO/TRIO 2x, and is it online?
Check: connection. [ECL] LATAM SOLO/DUO/TRIO 2x is offline at this moment. Last contact was 41 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on [ECL] LATAM SOLO/DUO/TRIO 2x?
Gather rate check: 2x. That comes from the name [ECL] LATAM SOLO/DUO/TRIO 2x. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
Which map is live on [ECL] LATAM SOLO/DUO/TRIO 2x?
Check: map. Procedural, generated by the game, on [ECL] LATAM SOLO/DUO/TRIO 2x.
Join
How can you get onto [ECL] LATAM SOLO/DUO/TRIO 2x?
Check: join. Open Rust, press F1, then enter client.connect 179.9.141.199:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.