RUST METRICSFlight deck · live data
Data live Servers11,649 Players46,030 Populated3,128 Fresh wipes 3 h109 Scan5 min
‹ All servers179.37.82.15:29015
Offline Full Queue Fresh wipe Wipe due No query

Testing DO NOT ENTER

Offline SA 179.37.82.15:29015 checked 10d ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,266top 69% · #204 in SA
Last wipe11d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers, top 88% in SA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 10hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 10hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 04:18 UTC11d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Testing DO NOT ENTER when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does Testing DO NOT ENTER wipe, and when?

With the force wipe, once a month, Testing DO NOT ENTER wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 11 days 4 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tags

How should you read the tags on Testing DO NOT ENTER?

Tags published by Testing DO NOT ENTER, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; SA (South America): South America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Testing DO NOT ENTER?

Rust Metrics lists featuring Testing DO NOT ENTER: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Occupancy

What position does Testing DO NOT ENTER hold among Rust servers?

Top 69% of all ranked servers: Testing DO NOT ENTER takes #15,266 on seven-day player hours and #204 in South America.

How full does Testing DO NOT ENTER get?

Testing DO NOT ENTER is not responding; status offline, last seen 10 days 8 hours ago.

Server details

Where does Testing DO NOT ENTER sit?

Its SA tag places Testing DO NOT ENTER in South America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 179.37.82.15:29015.

What Rust version is Testing DO NOT ENTER on?

Reading: Testing DO NOT ENTER, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.

Is Testing DO NOT ENTER up, and how often does it stay up?

Reading: offline. Testing DO NOT ENTER last answered 10 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 18 October 2026, recorded by Rust Metrics.

Map and rules

What rules does Testing DO NOT ENTER enforce, and what are its settings?

No gather rate appears in the name: Testing DO NOT ENTER. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

What map is Testing DO NOT ENTER on?

Check: map. Procedural, size 4,096, seed 1337, generated by the game on Testing DO NOT ENTER. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto Testing DO NOT ENTER?

Press F1 in Rust and enter client.connect 179.37.82.15:29015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/AFCK2MPMCB is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,SA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

SA
South America South America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.