RUST METRICSFlight deck · live data
Data live Servers11,641 Players44,965 Populated3,093 Fresh wipes 3 h105 Scan5 min
‹ All servers179.37.0.31:29015
Offline Full Queue Fresh wipe Wipe due No query

Testing DO NOT ENTER

Offline SA 179.37.0.31:29015 checked 4d ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#13,809top 62% · #195 in SA
Last wipe11d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 62% of all ranked servers, top 81% in SA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Testing DO NOT ENTER wipe?

From the force wipe, the next wipe of Testing DO NOT ENTER is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 11 days 4 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on Testing DO NOT ENTER?

Tags published by Testing DO NOT ENTER, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; SA (South America): Its browser listing: South America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Testing DO NOT ENTER appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Testing DO NOT ENTER: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

Where does Testing DO NOT ENTER sit in the rankings?

Ranked by seven-day player hours, Testing DO NOT ENTER sits at #13,809 and #195 in South America, inside the top 62%.

What is the population on Testing DO NOT ENTER?

Status for Testing DO NOT ENTER: offline. Last seen 4 days 3 hours ago. Check: players over seven days. Average 0, peak 1.

Operator and location

Where does Testing DO NOT ENTER sit?

Testing DO NOT ENTER gives South America as its location, with the SA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 179.37.0.31:29015.

What Rust version is Testing DO NOT ENTER on?

Reading: Testing DO NOT ENTER, Rust network protocol 2635 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Testing DO NOT ENTER, and is it online?

Check: connection. Testing DO NOT ENTER is offline at this moment. Last contact was 4 days 3 hours ago. Uptime for the last 4 full days: 5 of 96 hours, or 5%. Check: first contact. Rust Metrics logged it on 24 October 2026.

Map and rules

What rules does Testing DO NOT ENTER enforce, and what are its settings?

No gather rate appears in the name: Testing DO NOT ENTER. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

What map is Testing DO NOT ENTER on?

From seed 1337, the game generates the procedural map on Testing DO NOT ENTER. Its size is 4,096. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto Testing DO NOT ENTER?

Press F1 in Rust and enter client.connect 179.37.0.31:29015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/AFCK2MPMCB.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,SA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

SA
South America Its browser listing: South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.