AVIX_TEST_2X
Offline 179.254.82.22:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 758/800
- 423/450
- 104/150
- 164/185
- 1,048/1090
- 168/1000
Quick answers
from the figures on this pageReset cycle
When does AVIX_TEST_2X wipe?
Its rhythm cannot be told from the wipes of AVIX_TEST_2X on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 46 days 21 hours ago.
Tags
Which tags does AVIX_TEST_2X carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from AVIX_TEST_2X. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does AVIX_TEST_2X appear in Rust Metrics lists and filters?
These Rust Metrics lists carry AVIX_TEST_2X: 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Player count
Where does AVIX_TEST_2X sit in the rankings?
Player hours over seven days put AVIX_TEST_2X at #13,870, in the top – of all ranked servers.
What is the population on AVIX_TEST_2X?
AVIX_TEST_2X is not responding; status offline, last seen 39 days 17 hours ago.
Server
Which location does AVIX_TEST_2X run from?
No region tag on AVIX_TEST_2X. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 179.254.82.22:28015.
What Rust version is AVIX_TEST_2X on?
Rust network protocol 2633 and build 164530 on Windows is the build AVIX_TEST_2X runs. To get in, your game needs the same protocol; Steam applies the update.
Is AVIX_TEST_2X up, and how often does it stay up?
AVIX_TEST_2X reports offline. The last reading came 39 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.
Map and rules
What settings and rules apply on AVIX_TEST_2X?
The name carries the rate: 2x gather on AVIX_TEST_2X. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on AVIX_TEST_2X?
Check: map. Procedural, generated by the game, on AVIX_TEST_2X.
Join
What do you do to join AVIX_TEST_2X?
Press F1 in Rust and enter client.connect 179.254.82.22:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.