RUST METRICSFlight deck · live data
Data live Servers11,641 Players44,965 Populated3,093 Fresh wipes 3 h105 Scan5 min
‹ All servers179.238.47.103:28015
Offline Full Queue Fresh wipe Wipe due No query

Local Aim Training

Offline 179.238.47.103:28015 checked 5d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#10,941top 49%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Local Aim Training follow?

The rhythm of Local Aim Training's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 9 hours ago.

Lists and filters

Which tags does Local Aim Training carry, and what do they mean?

Tags published by Local Aim Training, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Local Aim Training?

On Rust Metrics, Local Aim Training sits in these lists: Modded Rust servers, checked live and Aim training servers, live readings. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Local Aim Training hold among Rust servers?

Ranking for Local Aim Training: #10,941 on seven-day player hours, top 49% of all ranked servers.

What is the population on Local Aim Training?

Reading for Local Aim Training: offline at this moment; last seen 5 days 5 hours ago. Check: players over seven days. Average 0, peak 1.

Server details

Which location does Local Aim Training run from?

No region comes from Local Aim Training. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 179.238.47.103:28015.

What Rust version is Local Aim Training on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Local Aim Training. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Local Aim Training, and is it online?

Local Aim Training reports offline. The last reading came 5 days 5 hours ago. Uptime for the last 5 full days: 4 of 120 hours, or 3%. Check: first contact. Rust Metrics logged it on 23 October 2026.

Rules and settings

How is Local Aim Training configured, and what rules are in force?

No gather rate appears in the name: Local Aim Training. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is Local Aim Training on?

Procedural map on Local Aim Training, made by the game's generator.

Join

What do you do to join Local Aim Training?

To join: start Rust, press F1 and type client.connect 179.238.47.103:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.