RUST METRICSFlight deck · live data
Data live Servers11,624 Players39,995 Populated3,014 Fresh wipes 3 h93 Scan5 min
‹ All servers178.64.115.233:28015
Offline Full Queue Fresh wipe Wipe due No query

KRASNOYARSK X10 Local Test

Offline 178.64.115.233:28015 checked 39d ago

10x moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,424no region published
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does KRASNOYARSK X10 Local Test follow?

Its rhythm cannot be told from the wipes of KRASNOYARSK X10 Local Test on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 42 days 1 hours ago.

Tag meanings

How should you read the tags on KRASNOYARSK X10 Local Test?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): 4 slots in total; ts5 (Group limit): You may team up with at most 5; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from KRASNOYARSK X10 Local Test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show KRASNOYARSK X10 Local Test?

On Rust Metrics, KRASNOYARSK X10 Local Test sits in these lists: 10x Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 10x.

Population

What position does KRASNOYARSK X10 Local Test hold among Rust servers?

Player hours over seven days put KRASNOYARSK X10 Local Test at #15,424, in the top – of all ranked servers.

What player count does KRASNOYARSK X10 Local Test carry?

KRASNOYARSK X10 Local Test is not responding; status offline, last seen 39 days 22 hours ago.

Server

Which location does KRASNOYARSK X10 Local Test run from?

No region tag on KRASNOYARSK X10 Local Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 178.64.115.233:28015.

What Rust version is KRASNOYARSK X10 Local Test on?

Rust network protocol 2633 and build 164530 on Windows is the build KRASNOYARSK X10 Local Test runs. Check: protocol. To join, your game must match; Steam handles the update.

Is KRASNOYARSK X10 Local Test up, and how often does it stay up?

Check: connection. KRASNOYARSK X10 Local Test is offline at this moment. Last contact was 39 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 September 2026.

Settings and map

What settings and rules apply on KRASNOYARSK X10 Local Test?

The name carries the rate: 10x gather on KRASNOYARSK X10 Local Test. The cap on groups is 5 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

What map is KRASNOYARSK X10 Local Test on?

Procedural map on KRASNOYARSK X10 Local Test, made by the game's generator.

How to join

How do you connect to KRASNOYARSK X10 Local Test?

Press F1 in Rust and enter client.connect 178.64.115.233:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts5,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players 4 slots in total.
ts5
Group limit You may team up with at most 5.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build The server runs game build 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.