RUST METRICSFlight deck · live data
Data live Servers11,774 Players63,914 Populated3,541 Fresh wipes 3 h131 Scan5 min
‹ All servers178.63.54.44:28015
Online Full Queue Fresh wipe Wipe due No query

CZ/SK/EU | Conductier77 Community Server | carbon modded | pass

Online EU 178.63.54.44:28015 checked 9m ago

monthly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Tue 21:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 100 SERVER FPS

Server fps

48 h low 81 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 95,792 ×1000

Entities

48 h range 93,916–96,505 · memory 3,607 MB
1239 ET SINCE RESTART 4D 16H

Uptime

4 days 16 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,404top 69% · #2589 in EU
Last wipe5d agomonthly schedule
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Memory3,607MBat the last reading
REC 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does CZ/SK/EU | Conductier77 Community Server | carbon modded | pass wipe?

From the force wipe, the next wipe of CZ/SK/EU | Conductier77 Community Server | carbon modded | pass is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 5 days 17 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does CZ/SK/EU | Conductier77 Community Server | carbon modded | pass carry, and what do they mean?

These are the tags CZ/SK/EU | Conductier77 Community Server | carbon modded | pass publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show CZ/SK/EU | Conductier77 Community Server | carbon modded | pass?

On Rust Metrics, CZ/SK/EU | Conductier77 Community Server | carbon modded | pass sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Occupancy

Where does CZ/SK/EU | Conductier77 Community Server | carbon modded | pass sit in the rankings?

Top 69% of all ranked servers: CZ/SK/EU | Conductier77 Community Server | carbon modded | pass takes #15,404 on seven-day player hours and #2,589 in Europe.

What player count does CZ/SK/EU | Conductier77 Community Server | carbon modded | pass carry?

0 of 100 slots are filled on CZ/SK/EU | Conductier77 Community Server | carbon modded | pass right now. A seven-day average of 0 players is the reading.

Operator and location

Where does CZ/SK/EU | Conductier77 Community Server | carbon modded | pass sit?

Reading: location. The EU tag puts CZ/SK/EU | Conductier77 Community Server | carbon modded | pass in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 178.63.54.44:28015.

What Rust version is CZ/SK/EU | Conductier77 Community Server | carbon modded | pass on?

Reading: CZ/SK/EU | Conductier77 Community Server | carbon modded | pass, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does CZ/SK/EU | Conductier77 Community Server | carbon modded | pass perform?

Check: fps. Average 96 server fps over the last 48 hours, low of 81. Within range. Peak entity count: 96,505. Buildings, deployables and all else included. Reading: 3,607 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on CZ/SK/EU | Conductier77 Community Server | carbon modded | pass, and is it online?

Check: connection. CZ/SK/EU | Conductier77 Community Server | carbon modded | pass is online at this moment. By its reported uptime, the last restart was roughly 4 days 16 hours ago. Uptime for the last 4 full days: 96 of 96 hours, or 100%. Check: first contact. Rust Metrics logged it on 22 October 2026.

Rules and settings

How is CZ/SK/EU | Conductier77 Community Server | carbon modded | pass configured, and what rules are in force?

Reading the name gives no gather rate for CZ/SK/EU | Conductier77 Community Server | carbon modded | pass. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

What map is CZ/SK/EU | Conductier77 Community Server | carbon modded | pass on?

Check: map. Procedural, size 4,000, seed 123456, generated by the game on CZ/SK/EU | Conductier77 Community Server | carbon modded | pass. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto CZ/SK/EU | Conductier77 Community Server | carbon modded | pass?

Press F1 in Rust and enter client.connect 178.63.54.44:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://rust.c77.cz.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.