Local PVE
Offline 178.27.9.221:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 203/2000
- 296/2000
- 75/200
- 51/200
- 45/300
- 82/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does Local PVE follow?
Its rhythm cannot be told from the wipes of Local PVE on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 42 days 1 hours ago the current world was made.
Tag meanings
Which tags does Local PVE carry, and what do they mean?
Tags published by Local PVE, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Local PVE?
Rust Metrics lists featuring Local PVE: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Local PVE hold among Rust servers?
Player hours over seven days put Local PVE at #14,155, in the top – of all ranked servers.
What is the population on Local PVE?
Reading for Local PVE: offline at this moment; last seen 41 days 10 hours ago.
Operator and location
What location is Local PVE hosted in?
No region tag on Local PVE. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 178.27.9.221:28015.
What Rust version is Local PVE on?
Version check: Rust network protocol 2633 and build 163794 on Linux, run by Local PVE. Check: protocol. To join, your game must match; Steam handles the update.
Is Local PVE up, and how often does it stay up?
Local PVE reports offline. The last reading came 41 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 September 2026.
Rules and settings
What rules does Local PVE enforce, and what are its settings?
Reading the name gives no gather rate for Local PVE. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.
What map is Local PVE on?
Procedural map on Local PVE, made by the game's generator.
How to join
What do you do to join Local PVE?
Check: join. Open Rust, press F1, then enter client.connect 178.27.9.221:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.