RUST METRICSFlight deck · live data
Data live Servers11,590 Players33,807 Populated2,855 Fresh wipes 3 h67 Scan5 min
‹ All servers178.24.58.76:28015
Offline Full Queue Fresh wipe Wipe due No query

RustNation - Survival & Adventure

Offline EU 178.24.58.76:28015 checked 2d ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,423top 69% · #2593 in EU
Last wipe14d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

usual gap12.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 13hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 13hFW

The first 48 hours of its last wipes

Tue 13 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 16:48 UTC14d ago 2 – running 1
Thu 1 Oct, 17:53 UTC FW26d ago 5 halved by day 6 12 days 0
Fri 18 Sep, 17:51 UTC39d ago 8 halved by day 4 13 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on RustNation - Survival & Adventure?

The busiest point of its recent wipes drew 5 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 5 it fell below half.

What wipe timing does RustNation - Survival & Adventure follow?

The only wipe for RustNation - Survival & Adventure is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 14 days 12 hours ago. The tags state a wipe schedule of one wipe a month.

Tag meanings

Which tags does RustNation - Survival & Adventure carry, and what do they mean?

Tags published by RustNation - Survival & Adventure, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RustNation - Survival & Adventure?

On Rust Metrics, RustNation - Survival & Adventure sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does RustNation - Survival & Adventure sit in the rankings?

Top 69% of all ranked servers: RustNation - Survival & Adventure takes #15,423 on seven-day player hours and #2,593 in Europe.

What is the population on RustNation - Survival & Adventure?

Status for RustNation - Survival & Adventure: offline. Last seen 2 days 8 hours ago. Check: player average. 0 over the last seven days.

Server

Which location does RustNation - Survival & Adventure run from?

Its EU tag places RustNation - Survival & Adventure in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 178.24.58.76:28015.

What Rust version is RustNation - Survival & Adventure on?

Reading: RustNation - Survival & Adventure, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is RustNation - Survival & Adventure up, and how often does it stay up?

RustNation - Survival & Adventure reports offline. The last reading came 2 days 8 hours ago. Reading: 70% uptime over the last 7 full days. It was up 118 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on RustNation - Survival & Adventure?

Check: gather rate. The name RustNation - Survival & Adventure does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

What map is RustNation - Survival & Adventure on?

Size 3,500 and seed 1933004350: the game generates the procedural map on RustNation - Survival & Adventure from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto RustNation - Survival & Adventure?

Check: join. Open Rust, press F1, then enter client.connect 178.24.58.76:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/nQNenq3GN.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp40
Max players 40 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.