TEST-RustNation - Survival & Adventure-TEST
Offline EU 178.24.58.76:27015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 17/700
- 7/1000
- 4/1000
- 33/1000
- 53/700
- 1/1000
Quick answers
from the figures on this pageReset cycle
When does TEST-RustNation - Survival & Adventure-TEST wipe?
The estimate for TEST-RustNation - Survival & Adventure-TEST's next wipe comes from the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 40 days 6 hours ago. Its tags carry a monthly wipe schedule.
Tags
Which tags does TEST-RustNation - Survival & Adventure-TEST carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in from TEST-RustNation - Survival & Adventure-TEST. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show TEST-RustNation - Survival & Adventure-TEST?
On Rust Metrics, TEST-RustNation - Survival & Adventure-TEST sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does TEST-RustNation - Survival & Adventure-TEST sit in the rankings?
Ranked by seven-day player hours, TEST-RustNation - Survival & Adventure-TEST sits at #15,439 and #2,531 in Europe, inside the top –.
How full does TEST-RustNation - Survival & Adventure-TEST get?
TEST-RustNation - Survival & Adventure-TEST is not responding; status offline, last seen 40 days 6 hours ago.
Server
Which location does TEST-RustNation - Survival & Adventure-TEST run from?
Reading: location. The EU tag puts TEST-RustNation - Survival & Adventure-TEST in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 178.24.58.76:27015.
What Rust version is TEST-RustNation - Survival & Adventure-TEST on?
Reading: TEST-RustNation - Survival & Adventure-TEST, Rust network protocol 2633 and build 164530, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is TEST-RustNation - Survival & Adventure-TEST up, and how often does it stay up?
Reading: offline. TEST-RustNation - Survival & Adventure-TEST last answered 40 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 17 September 2026.
Settings and map
What settings and rules apply on TEST-RustNation - Survival & Adventure-TEST?
Check: gather rate. The name TEST-RustNation - Survival & Adventure-TEST does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.
Which map is live on TEST-RustNation - Survival & Adventure-TEST?
Procedural map on TEST-RustNation - Survival & Adventure-TEST, made by the game's generator.
Connection
What do you do to join TEST-RustNation - Survival & Adventure-TEST?
Check: join. Open Rust, press F1, then enter client.connect 178.24.58.76:27015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.