RustFall - PvE/PvP | Biweekly | Raidable Bases
Offline 178.239.199.12:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 10:53 UTC, in 3d 12h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 304/2000
- 234/2000
- 140/200
- 18/200
- 56/250
- 22/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does RustFall - PvE/PvP | Biweekly | Raidable Bases follow?
An estimate from biweekly: 14 days after its last wipe gives RustFall - PvE/PvP | Biweekly | Raidable Bases's next wipe. Saturday 31 October at 10:53 UTC is when its next wipe is due. 52 days 11 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.
Tags
Which tags does RustFall - PvE/PvP | Biweekly | Raidable Bases carry, and what do they mean?
These are the tags RustFall - PvE/PvP | Biweekly | Raidable Bases publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): Slots: 150; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): The server runs game build 163207; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RustFall - PvE/PvP | Biweekly | Raidable Bases?
These Rust Metrics lists carry RustFall - PvE/PvP | Biweekly | Raidable Bases: Modded Rust servers, checked live, Rust PvE servers and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
Where does RustFall - PvE/PvP | Biweekly | Raidable Bases sit in the rankings?
Player hours over seven days put RustFall - PvE/PvP | Biweekly | Raidable Bases at #15,503, in the top 67% of all ranked servers.
What player count does RustFall - PvE/PvP | Biweekly | Raidable Bases carry?
Reading for RustFall - PvE/PvP | Biweekly | Raidable Bases: offline at this moment; last seen 37 days 8 hours ago.
Server details
Where does RustFall - PvE/PvP | Biweekly | Raidable Bases sit?
Reading: location. RustFall - PvE/PvP | Biweekly | Raidable Bases gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 178.239.199.12:28015.
What Rust version is RustFall - PvE/PvP | Biweekly | Raidable Bases on?
Version check: Rust network protocol 2633 and build 163207 on Windows, run by RustFall - PvE/PvP | Biweekly | Raidable Bases. To get in, your game needs the same protocol; Steam applies the update.
Is RustFall - PvE/PvP | Biweekly | Raidable Bases up, and how often does it stay up?
RustFall - PvE/PvP | Biweekly | Raidable Bases reports offline. The last reading came 37 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is RustFall - PvE/PvP | Biweekly | Raidable Bases configured, and what rules are in force?
No gather rate appears in the name: RustFall - PvE/PvP | Biweekly | Raidable Bases. No limit is set beyond the default. Groups take up to 8 players. roleplay, jobs and towns under roleplay rules — that is the game mode. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustFall - PvE/PvP | Biweekly | Raidable Bases on?
Size 5,000 and seed 1851427332: the game generates the procedural map on RustFall - PvE/PvP | Biweekly | Raidable Bases from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto RustFall - PvE/PvP | Biweekly | Raidable Bases?
Press F1 in Rust and enter client.connect 178.239.199.12:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
