Back Soon
Offline 178.230.38.154:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 153/2000
- 281/2000
- 51/200
- 68/200
- 33/300
- 69/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Back Soon follow?
Its rhythm cannot be told from the wipes of Back Soon on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 45 days 23 hours ago the current world was made.
Lists and filters
How should you read the tags on Back Soon?
These are the tags Back Soon publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Back Soon?
Rust Metrics lists featuring Back Soon: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Back Soon sit in the rankings?
Ranking for Back Soon: #12,972 on seven-day player hours, top – of all ranked servers.
How full does Back Soon get?
Status for Back Soon: offline. Last seen 45 days 11 hours ago.
Operator and location
What location is Back Soon hosted in?
No region tag on Back Soon. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 178.230.38.154:28015.
What Rust version is Back Soon on?
Rust network protocol 2633 and build 163794 on Windows is the build Back Soon runs. To get in, your game needs the same protocol; Steam applies the update.
Is Back Soon up, and how often does it stay up?
Check: connection. Back Soon is offline at this moment. Last contact was 45 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
How is Back Soon configured, and what rules are in force?
Check: gather rate. The name Back Soon does not state one. 8 players per group, the default value. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Join
How do you connect to Back Soon?
Check: join. Open Rust, press F1, then enter client.connect 178.230.38.154:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.