Back Soon
Offline 178.230.19.215:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 129/2000
- 219/2000
- 37/200
- 97/200
- 26/300
- 51/100
Quick answers
from the figures on this pageWipe schedule
How often does Back Soon wipe, and when?
The rhythm of Back Soon's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 45 days 21 hours ago.
Lists and filters
Which tags does Back Soon carry, and what do they mean?
Tags published by Back Soon, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Back Soon?
On Rust Metrics, Back Soon sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Back Soon hold among Rust servers?
Player hours over seven days put Back Soon at #13,043, in the top – of all ranked servers.
How full does Back Soon get?
Status for Back Soon: offline. Last seen 45 days 18 hours ago.
Operator and location
Which location does Back Soon run from?
Reading: location. Back Soon gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 178.230.19.215:28015.
What Rust version is Back Soon on?
Rust network protocol 2633 and build 163794 on Windows is the build Back Soon runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Back Soon up, and how often does it stay up?
Check: connection. Back Soon is offline at this moment. Last contact was 45 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
How is Back Soon configured, and what rules are in force?
No gather rate appears in the name: Back Soon. The group cap is 8 players, which is the default in the game. pve, fighting between players is off — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
How to join
How can you get onto Back Soon?
To join: start Rust, press F1 and type client.connect 178.230.19.215:28015. Or press Launch Rust here and Steam opens the game and connects you.