Dazvolt Homies
Offline 178.163.157.123:28015 checked 32d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 303/375
- 406/475
- 962/1000
- 44/100
- 480/8
- 986/1000
Quick answers
from the figures on this pageWipe timing
When does Dazvolt Homies wipe?
The rhythm of Dazvolt Homies's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 36 days 18 hours ago.
Tag meanings
Which tags does Dazvolt Homies carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp12 (Max players): 12 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from Dazvolt Homies. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Dazvolt Homies appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Dazvolt Homies: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Dazvolt Homies sit in the rankings?
Player hours over seven days put Dazvolt Homies at #16,949, in the top 72% of all ranked servers.
How full does Dazvolt Homies get?
Reading for Dazvolt Homies: offline at this moment; last seen 32 days 10 hours ago.
Server
Where does Dazvolt Homies sit?
Reading: location. Dazvolt Homies gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 178.163.157.123:28015.
What Rust version is Dazvolt Homies on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by Dazvolt Homies. Check: protocol. To join, your game must match; Steam handles the update.
Is Dazvolt Homies up, and how often does it stay up?
Reading: offline. Dazvolt Homies last answered 32 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 25 September 2026.
Map and rules
What settings and rules apply on Dazvolt Homies?
No gather rate appears in the name: Dazvolt Homies. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Dazvolt Homies?
Procedural map on Dazvolt Homies, made by the game's generator.
Connection
How can you get onto Dazvolt Homies?
Check: join. Open Rust, press F1, then enter client.connect 178.163.157.123:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.