My Server Name
Offline 178.140.0.28:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 12:16 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 7/200
- 4/400
- 3/75
- 1/400
- 1/100
- 2/150
Quick answers
from the figures on this pageReset cycle
When does My Server Name wipe?
To tell the rhythm of My Server Name, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 45 hours ago the current world was made.
Tags
Which tags does My Server Name carry, and what do they mean?
Check: tags. The game's server browser reads gmhardcore (Game mode): Check: ruleset. Hardcore, the harsher option; mp500 (Max players): Slots: 500; ts0 (Group limit): Teams are off on this server; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from My Server Name. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Server Name appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Server Name: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last 3 days.
Player count
Where does My Server Name sit in the rankings?
Player hours over seven days put My Server Name at #15,396, in the top 69% of all ranked servers.
How full does My Server Name get?
Status for My Server Name: offline. Last seen 45 hours ago. Check: player average. 0 over the last seven days.
Operator and location
Which location does My Server Name run from?
No region tag on My Server Name. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 178.140.0.28:28015.
What Rust version is My Server Name on?
Reading: My Server Name, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on My Server Name, and is it online?
My Server Name reports offline. The last reading came 45 hours ago. Uptime for the last 4 full days: 1 of 96 hours, or 1%. Check: first contact. Rust Metrics logged it on 23 October 2026.
Settings and map
What settings and rules apply on My Server Name?
Reading the name gives no gather rate for My Server Name. No group limit is published. The mode is hardcore. Note the following: Facepunch's most punishing mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Server Name?
Check: map. Procedural, generated by the game, on My Server Name.
How to join
How can you get onto My Server Name?
To join: start Rust, press F1 and type client.connect 178.140.0.28:28015. Or press Launch Rust here and Steam opens the game and connects you.