RUST METRICSFlight deck · live data
Data live Servers11,790 Players78,914 Populated3,567 Fresh wipes 3 h245 Scan5 min
‹ All servers178.126.210.193:28215
Offline Full Queue Fresh wipe Wipe due No query

LiveSave-Inspect

Offline 178.126.210.193:28215 checked 27d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 4 6 8 PAX 1 /8

Players now

12% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,332top 67%
Last wipe28d agono schedule published
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 20hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in, with 1 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW28d ago 1+1 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on LiveSave-Inspect when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. 22 hours after the wipe the crowd peaked on the latest wipe, with 1 more in the queue.

What wipe timing does LiveSave-Inspect follow?

The only wipe for LiveSave-Inspect is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 28 days 4 hours ago.

Lists and filters

Which tags does LiveSave-Inspect carry, and what do they mean?

Tags published by LiveSave-Inspect, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp8 (Max players): The server holds 8 slots; ts50 (Group limit): Team cap: 50; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166462 (Build): Build 166462; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; modded (Modded): Check: category. Modded, because plugins or settings alter the game; oxidation (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does LiveSave-Inspect appear in Rust Metrics lists and filters?

These Rust Metrics lists carry LiveSave-Inspect: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does LiveSave-Inspect sit in the rankings?

Player hours over seven days put LiveSave-Inspect at #15,332, in the top 67% of all ranked servers.

What is the population on LiveSave-Inspect?

Status for LiveSave-Inspect: offline. Last seen 27 days 7 hours ago.

Server

Where does LiveSave-Inspect sit?

No region comes from LiveSave-Inspect. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 178.126.210.193:28215.

What Rust version is LiveSave-Inspect on?

Reading: LiveSave-Inspect, Rust network protocol 2634 and build 166462, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on LiveSave-Inspect, and is it online?

LiveSave-Inspect reports offline. The last reading came 27 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 2 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does LiveSave-Inspect enforce, and what are its settings?

Reading the name gives no gather rate for LiveSave-Inspect. Group size, maximum: 50 players. The mode is pve. Note the following: no combat against other players. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is off. That is Valve's anti-cheat.

How to join

What do you do to join LiveSave-Inspect?

To join: start Rust, press F1 and type client.connect 178.126.210.193:28215. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,^p,gmrust,cs166462,ts50,^o^z,oxidation,modded

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp8
Max players The server holds 8 slots.
ts50
Group limit Team cap: 50.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166462
Build Build 166462.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.
modded
Modded Check: category. Modded, because plugins or settings alter the game.

Other

oxidation
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.