RUST METRICSFlight deck · live data
Data live Servers11,847 Players92,510 Populated3,855 Fresh wipes 3 h385 Scan5 min
‹ All servers178.126.210.193:28115
Offline Full Queue Fresh wipe Wipe due No query

StagingLab

Offline 178.126.210.193:28115 checked 27d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 200 400 600 800 PAX 0 /800

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,084top 69%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does StagingLab follow?

Its rhythm cannot be told from the wipes of StagingLab on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 28 days 7 hours ago.

Tags

How should you read the tags on StagingLab?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp800 (Max players): Slots: 800; ts50 (Group limit): You may team up with at most 50; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166462 (Build): Build 166462; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; modded (Modded): Check: category. Modded, because plugins or settings alter the game; oxidation (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from StagingLab. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does StagingLab appear in Rust Metrics lists and filters?

These Rust Metrics lists carry StagingLab: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does StagingLab sit in the rankings?

Player hours over seven days put StagingLab at #16,084, in the top 69% of all ranked servers.

What player count does StagingLab carry?

StagingLab is not responding; status offline, last seen 27 days 21 hours ago.

Operator and location

Which location does StagingLab run from?

Reading: location. StagingLab gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 178.126.210.193:28115.

What Rust version is StagingLab on?

Rust network protocol 2634 and build 166462 on Windows is the build StagingLab runs. To get in, your game needs the same protocol; Steam applies the update.

Is StagingLab up, and how often does it stay up?

Check: connection. StagingLab is offline at this moment. Last contact was 27 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 1 October 2026.

Map and rules

What settings and rules apply on StagingLab?

Reading the name gives no gather rate for StagingLab. Check: group limit. Up to 50 players. Mode check gives pve; other players are not fought. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Join

What do you do to join StagingLab?

Check: join. Open Rust, press F1, then enter client.connect 178.126.210.193:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp800,ptrak,$r?,v2634,^p,gmrust,cs166462,ts50,^o^z,oxidation,modded

Game

gmrust
Game mode The game mode is plain Rust survival.
mp800
Max players Slots: 800.
ts50
Group limit You may team up with at most 50.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166462
Build Build 166462.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.
modded
Modded Check: category. Modded, because plugins or settings alter the game.

Other

oxidation
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.