RUST METRICSFlight deck · live data
Data live Servers11,869 Players103,347 Populated3,962 Fresh wipes 3 h552 Scan5 min
‹ All servers177.130.250.220:28015
Offline Full Queue Fresh wipe Wipe due No query

[BR] ThePirate PvE pure

Offline SA 177.130.250.220:28015 checked 20d ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,837top 72% · #203 in SA
Last wipe28d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct5 Oct8 Oct12 Oct16 Oct

Top 72% of all ranked servers, top 89% in SA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 23hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 23hFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 29 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:23 UTC FW28d ago 2 – running 0
Wed 30 Sep, 09:03 UTC29d ago 2 – 1.4 days 0
Tue 29 Sep, 19:30 UTC30d ago 2 – 0.6 days 0
Sun 27 Sep, 18:10 UTC32d ago 1 halved by day 1 2.1 days 1
Sun 27 Sep, 03:44 UTC32d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [BR] ThePirate PvE pure?

An average of 2 players came at the busiest on its recent wipes. 29 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 1 it fell below half when it didn't.

When does [BR] ThePirate PvE pure wipe?

The only wipe for [BR] ThePirate PvE pure is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 28 days 1 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does [BR] ThePirate PvE pure carry, and what do they mean?

These are the tags [BR] ThePirate PvE pure publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; SA (South America): Its browser listing: South America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [BR] ThePirate PvE pure?

Rust Metrics lists featuring [BR] ThePirate PvE pure: Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does [BR] ThePirate PvE pure hold among Rust servers?

Player hours over the last seven days put [BR] ThePirate PvE pure at #15,837, #203 in South America, in the top 72% of all ranked servers.

How full does [BR] ThePirate PvE pure get?

[BR] ThePirate PvE pure is not responding; status offline, last seen 20 days 15 hours ago.

Server details

Which location does [BR] ThePirate PvE pure run from?

[BR] ThePirate PvE pure gives South America as its location, with the SA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 177.130.250.220:28015.

What Rust version is [BR] ThePirate PvE pure on?

Rust network protocol 2634 and build 166652 on Linux is the build [BR] ThePirate PvE pure runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is [BR] ThePirate PvE pure, and is it online now?

Reading: offline. [BR] ThePirate PvE pure last answered 20 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 27 September 2026.

Settings and map

What settings and rules apply on [BR] ThePirate PvE pure?

No gather rate appears in the name: [BR] ThePirate PvE pure. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

What map is [BR] ThePirate PvE pure on?

Size 4,500 and seed 195524725: the game generates the procedural map on [BR] ThePirate PvE pure from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join [BR] ThePirate PvE pure?

Check: join. Open Rust, press F1, then enter client.connect 177.130.250.220:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,SA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Game build reading: 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

SA
South America Its browser listing: South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.