RUST METRICSFlight deck · live data
Data live Servers11,801 Players78,222 Populated3,772 Fresh wipes 3 h109 Scan5 min
‹ All servers176.9.63.179:28015
Online Full Queue Fresh wipe Wipe due No query

[NO] FJORDFALL | VANILLA | PVP |

Online EU 176.9.63.179:28015 checked 14m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 25 50 75 100 PAX 6 /100

Players now

6% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 58 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 120,334 ×1000

Entities

48 h range 115,280–122,146 · memory 3,517 MB
1239 ET SINCE RESTART 12:27

Uptime

12 h 27 min since its last restart, at the last reading
7-day average1peak 7
Rank#2,654top 12% · #1007 in EU
Last wipe15d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Memory3,517MB48 h peak 7 players
REC 1

Players

AveragePeak
0246821:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

usual gap10.2 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 22hFW

The first 48 hours of its last wipes

Tue 13 OctSat 3 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 19:42 UTC15d ago 4 – running 2
Sat 3 Oct, 14:11 UTC25d ago 7 halved by day 3 10.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [NO] FJORDFALL | VANILLA | PVP |?

At their busiest, its recent wipes drew 6 players on average. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 3 it fell below half when it didn't.

What wipe timing does [NO] FJORDFALL | VANILLA | PVP | follow?

The only wipe for [NO] FJORDFALL | VANILLA | PVP | is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 15 days 1 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does [NO] FJORDFALL | VANILLA | PVP | carry, and what do they mean?

Tags published by [NO] FJORDFALL | VANILLA | PVP |, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [NO] FJORDFALL | VANILLA | PVP | appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [NO] FJORDFALL | VANILLA | PVP |: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does [NO] FJORDFALL | VANILLA | PVP | sit in the rankings?

Ranked by seven-day player hours, [NO] FJORDFALL | VANILLA | PVP | sits at #2,654 and #1,007 in Europe, inside the top 12%.

What is the population on [NO] FJORDFALL | VANILLA | PVP |?

6 of 100 slots are filled on [NO] FJORDFALL | VANILLA | PVP | right now. Check: players over seven days. Average 1, peak 7. The last 48 hours peaked at 17:00 UTC, averaging 7 players at that hour.

Server details

Where does [NO] FJORDFALL | VANILLA | PVP | sit?

Its EU tag places [NO] FJORDFALL | VANILLA | PVP | in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 176.9.63.179:28015.

What Rust version is [NO] FJORDFALL | VANILLA | PVP | on?

Rust network protocol 2635 and build 168909 on Linux is the build [NO] FJORDFALL | VANILLA | PVP | runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on [NO] FJORDFALL | VANILLA | PVP | within range?

Over the last 48 hours the average was 36 server fps; the floor was 5. Reading: 122,146 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,004 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is [NO] FJORDFALL | VANILLA | PVP |, and is it online now?

[NO] FJORDFALL | VANILLA | PVP | reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 12 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 3 October 2026.

Map and rules

How is [NO] FJORDFALL | VANILLA | PVP | configured, and what rules are in force?

Reading the name gives no gather rate for [NO] FJORDFALL | VANILLA | PVP |. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is [NO] FJORDFALL | VANILLA | PVP | on?

Check: map. Procedural, size 4,500, seed 1, generated by the game on [NO] FJORDFALL | VANILLA | PVP |. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join [NO] FJORDFALL | VANILLA | PVP |?

Press F1 in Rust and enter client.connect 176.9.63.179:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.