Survival.RIP 1000x PvE Testserver
Offline EU 176.9.26.158:28018 checked 16h ago
Server instruments
last reading Tue 23:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 48 · below 20 is lag, below 10 is badEntities
48 h range 132,417–146,983 · memory 3,583 MBUptime
0 h 26 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 11:55 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 11:34 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 11:17 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 11:07 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 09:55 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 09:40 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 09:27 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 09:06 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 08:11 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 08:02 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 07:53 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 06:51 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 04:54 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 00:45 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 23:41 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 22:03 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 21:47 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 21:16 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 20:31 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 19:47 UTC1d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageReset cycle
When does Survival.RIP 1000x PvE Testserver wipe?
A new world is made every few hours by Survival.RIP 1000x PvE Testserver, which keeps no wipe schedule; those resets are not wipes.
Lists and filters
Which tags does Survival.RIP 1000x PvE Testserver carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^q (Premium): Check: access. Premium players only; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in from Survival.RIP 1000x PvE Testserver. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Survival.RIP 1000x PvE Testserver appear in Rust Metrics lists and filters?
On Rust Metrics, Survival.RIP 1000x PvE Testserver sits in these lists: Gather rate above 10x: server list, EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: More than 10x.
Player count
Where does Survival.RIP 1000x PvE Testserver sit in the rankings?
Player hours over the last seven days put Survival.RIP 1000x PvE Testserver at #5,766, #1,833 in Europe, in the top 26% of all ranked servers.
What is the population on Survival.RIP 1000x PvE Testserver?
Survival.RIP 1000x PvE Testserver is not responding; status offline, last seen 16 hours ago. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 1 players, at 00:00 UTC over the last 48 hours.
Server
Where does Survival.RIP 1000x PvE Testserver sit?
Its EU tag places Survival.RIP 1000x PvE Testserver in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 176.9.26.158:28018.
What Rust version is Survival.RIP 1000x PvE Testserver on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Survival.RIP 1000x PvE Testserver. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Survival.RIP 1000x PvE Testserver?
Over the last 48 hours the average was 59 server fps; the floor was 48. Peak entity count: 146,983. Buildings, deployables and all else included. Reading: 4,872 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Survival.RIP 1000x PvE Testserver, and is it online now?
Reading: offline. Survival.RIP 1000x PvE Testserver last answered 16 hours ago. Reading: uptime. About 26 minutes ago it restarted, on its own count. Reading: 72% uptime over the last 7 full days. It was up 121 of 168 hours. Check: first contact. Rust Metrics logged it on 30 September 2026.
Rules and settings
How is Survival.RIP 1000x PvE Testserver configured, and what rules are in force?
Gather rate check: 1000x. That comes from the name Survival.RIP 1000x PvE Testserver. The group cap is 8 players, which is the default in the game. pve, fighting between players is off — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: access. Premium players only. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Survival.RIP 1000x PvE Testserver?
From seed 48665468, the game generates the procedural map on Survival.RIP 1000x PvE Testserver. Its size is 5,500. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to Survival.RIP 1000x PvE Testserver?
To join: start Rust, press F1 and type client.connect 176.9.26.158:28018. Or press Launch Rust here and Steam opens the game and connects you. Check: access. Premium players only.
