bunz test
Online EU 176.9.122.93:28045 checked 9m ago
Server instruments
last reading Wed 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 74,852–94,102 · memory 2,232 MBUptime
16 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 64% in EU, and #163 of the solo servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 20hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 20hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 3/400
- 0/400
- 4/400
- 3/400
- 0/400
- 0/400
Quick answers
from the figures on this pageWipe timing
What happens on bunz test when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. 25 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does bunz test follow?
With the force wipe, once a month, bunz test wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 4 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Tags
How should you read the tags on bunz test?
These are the tags bunz test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts1 (Group limit): Team cap: 1; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show bunz test?
On Rust Metrics, bunz test sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Solo-only Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Monthly.
Player count
What position does bunz test hold among Rust servers?
Ranked by seven-day player hours, bunz test sits at #6,163 and #1,881 in Europe, inside the top 28%. Check: group rank. #163 among solo servers.
What is the population on bunz test?
Current headcount on bunz test: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
Which location does bunz test run from?
Reading: location. The EU tag puts bunz test in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 176.9.122.93:28045.
What Rust version is bunz test on?
Reading: bunz test, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
Is performance on bunz test within range?
Over the last 48 hours the average was 5 server fps; the floor was 5. Peak entity count: 94,102. Buildings, deployables and all else included. Check: memory. Peak use was 2,358 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is bunz test, and is it online now?
bunz test reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 16 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on bunz test?
Check: gather rate. The name bunz test does not state one. Teams: none. The server is solo only. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on bunz test?
From seed 1122963626, the game generates the procedural map on bunz test. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to bunz test?
Press F1 in Rust and enter client.connect 176.9.122.93:28045. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
