RUST METRICSFlight deck · live data
Data live Servers11,705 Players41,937 Populated3,034 Fresh wipes 3 h101 Scan5 min
‹ All servers176.9.122.93:28025
Online Full Queue Fresh wipe Wipe due No query

Pine Hosting - Rust Server

Online EU 176.9.122.93:28025 checked 8m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 6 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 14,379 ×1000

Entities

48 h range 11,980–14,789 · memory 1,280 MB
1239 ET SINCE RESTART 4D 06H

Uptime

4 days 6 hours since its last restart, at the last reading
7-day average0peak 1
Rank#14,673top 66% · #2507 in EU
Last wipe4d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Memory1,280MBat the last reading
REC 1

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

0246802:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 17hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 17hFW

The first 48 hours of its last wipes

Sat 24 OctSun 4 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:01 UTC4d ago 1 – running 0
Sun 4 Oct, 23:08 UTC24d ago 0 – 19.8 days 0
Wed 23 Sep, 18:33 UTC35d ago 4 halved by day 2 11.2 days 0
Wed 16 Sep, 19:27 UTC42d ago 5 halved by day 1 7 days 0
Tue 15 Sep, 08:52 UTC43d ago 5 – 1.4 days 0
Sun 13 Sep, 17:09 UTC45d ago 9 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Pine Hosting - Rust Server when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 1.5 it fell below half.

How often does Pine Hosting - Rust Server wipe, and when?

The only wipe for Pine Hosting - Rust Server is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 4 days 7 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

How should you read the tags on Pine Hosting - Rust Server?

These are the tags Pine Hosting - Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Pine Hosting - Rust Server?

Rust Metrics lists featuring Pine Hosting - Rust Server: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Occupancy

What position does Pine Hosting - Rust Server hold among Rust servers?

Top 66% of all ranked servers: Pine Hosting - Rust Server takes #14,673 on seven-day player hours and #2,507 in Europe.

What player count does Pine Hosting - Rust Server carry?

Current headcount on Pine Hosting - Rust Server: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Server details

Which location does Pine Hosting - Rust Server run from?

Reading: location. The EU tag puts Pine Hosting - Rust Server in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 176.9.122.93:28025.

What Rust version is Pine Hosting - Rust Server on?

Reading: Pine Hosting - Rust Server, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on Pine Hosting - Rust Server within range?

Over the last 48 hours the average was 5 server fps; the floor was 5. Peak entity count: 14,789. Buildings, deployables and all else included. Memory peak: 1,376 MB. Expect lag when fps falls and entities climb.

How reliable is Pine Hosting - Rust Server, and is it online now?

Reading: online. Pine Hosting - Rust Server answers right now. Check: restart. The uptime it reports puts the last restart about 4 days 6 hours ago. Reading: 60% uptime over the last 7 full days. It was up 101 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Pine Hosting - Rust Server?

Reading the name gives no gather rate for Pine Hosting - Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Pine Hosting - Rust Server?

Check: map. Procedural, size 2,000, seed 1, generated by the game on Pine Hosting - Rust Server. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto Pine Hosting - Rust Server?

To join: start Rust, press F1 and type client.connect 176.9.122.93:28025. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.