RUST METRICSFlight deck · live data
Data live Servers11,835 Players82,642 Populated3,762 Fresh wipes 3 h274 Scan5 min
‹ All servers176.9.120.85:28015
Offline Full Queue Fresh wipe Wipe due No query

Bosphorus

Offline 176.9.120.85:28015 checked 4h ago

trio moddedoxide
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 140 SERVER FPS

Server fps

48 h low 116 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 72,069 ×1000

Entities

48 h range 70,055–72,537 · memory 3,413 MB
1239 ET SINCE RESTART 9D 23H

Uptime

9 days 23 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,335top 69%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Memory3,413MBat the last reading
REC 1

Players

AveragePeak
0123415:0023:0008:0016:0002:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020015:0023:0008:0016:0002:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers, and #518 of the trio servers (top 83%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 09:22 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Bosphorus?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

How often does Bosphorus wipe, and when?

Its rhythm cannot be told from the wipes of Bosphorus on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 10 days 3 hours ago the current world was made.

Tags

Which tags does Bosphorus carry, and what do they mean?

Tags published by Bosphorus, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): 200 slots in total; ts3 (Group limit): Teams are capped at 3; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Bosphorus?

These Rust Metrics lists carry Bosphorus: Modded Rust servers, checked live and Trio servers, group limit 3. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.

Population

Where does Bosphorus sit in the rankings?

Ranking for Bosphorus: #15,335 on seven-day player hours, top 69% of all ranked servers. Among servers in trio, it stands at #518.

What player count does Bosphorus carry?

Bosphorus is not responding; status offline, last seen 4 hours ago. Seven-day reading: 0 players on average.

Server

Which location does Bosphorus run from?

No region comes from Bosphorus. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 176.9.120.85:28015.

What Rust version is Bosphorus on?

Rust network protocol 2634 and build 167781 on Linux is the build Bosphorus runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Bosphorus within range?

Reading: 131 server fps on average across the last 48 hours. It never dropped below 116. Peak entity count: 72,537. Buildings, deployables and all else included. Check: memory. Peak use was 4,313 MB. What players call lag comes from low fps and an entity count on the rise.

Is Bosphorus up, and how often does it stay up?

Bosphorus reports offline. The last reading came 4 hours ago. By its reported uptime, the last restart was roughly 9 days 23 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 16 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Bosphorus?

Check: gather rate. The name Bosphorus does not state one. Groups stop at 3 players. The label given is trio. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Bosphorus?

From seed 123, the game generates the procedural map on Bosphorus. Its size is 3,560. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join Bosphorus?

Check: join. Open Rust, press F1, then enter client.connect 176.9.120.85:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players 200 slots in total.
ts3
Group limit Teams are capped at 3.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.