Robichland
Offline EU 176.9.104.120:28005 checked 59m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 14,750–58,934 · memory 1,222 MBUptime
0 h 11 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 3hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 13:52 UTC1h ago | – | – | running | 0 |
| Wed 21 Oct, 19:54 UTC7d ago | 1 | – | – | 0 |
| Fri 16 Oct, 18:29 UTC12d ago | 1 | held half | 5.1 days | 0 |
| Thu 17 Sep, 15:16 UTC42d ago | 2 | halved by day 1 | 29.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 84/700
- 238/700
- 25/1000
- 116/1000
- 366/1000
- 379/1000
Quick answers
from the figures on this pageWipe timing
What happens on Robichland when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours. Above half that peak the crowd stayed until the next wipe in 67% of recent wipes. It fell below half by day 1 when it didn't.
What wipe timing does Robichland follow?
With the force wipe, once a month, Robichland wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 1 hours ago. The tags state a wipe schedule of one wipe a month.
Tags
Which tags does Robichland carry, and what do they mean?
Tags published by Robichland, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Robichland?
These Rust Metrics lists carry Robichland: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Occupancy
What position does Robichland hold among Rust servers?
Ranked by seven-day player hours, Robichland sits at #10,677 and #2,312 in Europe, inside the top 48%.
How full does Robichland get?
Reading for Robichland: offline at this moment; last seen 59 minutes ago. Check: players over seven days. Average 1, peak 1. Check: 48-hour peak. 14:00 UTC, 1 players on average.
Server
Which location does Robichland run from?
Robichland gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 176.9.104.120:28005.
What Rust version is Robichland on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Robichland. Matching protocol is required to join. Let Steam update your game.
Is performance on Robichland within range?
Reading: 18 server fps on average across the last 48 hours. It never dropped below 5. Check: entities. The peak was 58,934, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 1,756 MB. What players call lag comes from low fps and an entity count on the rise.
Is Robichland up, and how often does it stay up?
Check: connection. Robichland is offline at this moment. Last contact was 59 minutes ago. By its reported uptime, the last restart was roughly 11 minutes ago. Uptime for the last 7 full days: 3 of 168 hours, or 2%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Robichland enforce, and what are its settings?
Check: gather rate. The name Robichland does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
What map is Robichland on?
Size 2,000 and seed 980546433: the game generates the procedural map on Robichland from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join Robichland?
Press F1 in Rust and enter client.connect 176.9.104.120:28005. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
