Rust
Online 176.9.0.214:27018 checked 7m ago
Server instruments
last reading Thu 10:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 14,074–14,400 · memory 2,826 MBUptime
5 h 36 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:26 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 202/250
- 86/150
- 5/200
- 1/100
- 0/200
- 1/50
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Rust?
At their busiest, its recent wipes drew 2 players on average. 42 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Rust follow?
Its rhythm cannot be told from the wipes of Rust on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days 7 hours ago the current world was made.
Tag meanings
How should you read the tags on Rust?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts5 (Group limit): You may team up with at most 5; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from Rust. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Rust sit in the rankings?
Ranking for Rust: #14,662 on seven-day player hours, top 66% of all ranked servers.
What is the population on Rust?
Current headcount on Rust: 0 players, 40 slots available. Seven-day check: 0 players on average. Peak reading: 1.
Server
Which location does Rust run from?
No region tag on Rust. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 176.9.0.214:27018.
What Rust version is Rust on?
Reading: Rust, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Rust?
Reading: 60 server fps on average across the last 48 hours. It never dropped below 60. Peak entity count: 14,400. Buildings, deployables and all else included. Reading: 2,937 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is Rust up, and how often does it stay up?
Reading: online. Rust answers right now. By its reported uptime, the last restart was roughly 5 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is Rust configured, and what rules are in force?
Reading the name gives no gather rate for Rust. Check: group limit. Up to 5 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Rust on?
Size 5,000 and seed 1337: the game generates the procedural map on Rust from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name ATHLON 5000.
Join
What do you do to join Rust?
Check: join. Open Rust, press F1, then enter client.connect 176.9.0.214:27018. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.