RUST METRICSFlight deck · live data
Data live Servers11,690 Players52,970 Populated3,210 Fresh wipes 3 h138 Scan5 min
‹ All servers176.57.174.150:28915
Online Full Queue Fresh wipe Wipe due No query

UKGD

Online 176.57.174.150:28915 checked 12m ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 12 25 38 50 PAX 3 /50

Players now

6% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 57 SERVER FPS

Server fps

48 h low 54 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 102,322 ×1000

Entities

48 h range 98,562–102,504 · memory 1,805 MB
1239 ET SINCE RESTART 01:57

Uptime

1 h 57 min since its last restart, at the last reading
7-day average1peak 6
Rank#3,740top 17%
Last wipe3d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Memory1,805MB48 h peak 6 players
REC 1

Players

AveragePeak
0246810:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep8 Oct14 Oct23 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap10 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 9hFW

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 17:50 UTC3d ago 4 – running 0
Sun 18 Oct, 12:20 UTC10d ago 2 – 7.2 days 0
Mon 5 Oct, 16:42 UTC23d ago – – 12.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on UKGD when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. 28 hours after the wipe, the crowd peaked on the latest wipe.

How often does UKGD wipe, and when?

Once a month UKGD wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 3 days 16 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on UKGD?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from UKGD. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show UKGD?

These Rust Metrics lists carry UKGD: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player count

What position does UKGD hold among Rust servers?

Player hours over seven days put UKGD at #3,740, in the top 17% of all ranked servers.

What is the population on UKGD?

3 of 50 slots are filled on UKGD right now. Seven-day check: 1 players on average. Peak reading: 6. The last 48 hours peaked at 21:00 UTC, averaging 6 players at that hour.

Server

Where does UKGD sit?

No region comes from UKGD. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 176.57.174.150:28915.

What Rust version is UKGD on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by UKGD. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for UKGD?

Over the last 48 hours the average was 59 server fps; the floor was 54. Reading: 102,504 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,764 MB. Expect lag when fps falls and entities climb.

How reliable is UKGD, and is it online now?

Check: connection. UKGD is online at this moment. By its reported uptime, the last restart was roughly 1 hours ago. Reading: 46% uptime over the last 7 full days. It was up 78 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.

Rules and settings

How is UKGD configured, and what rules are in force?

Check: gather rate. The name UKGD does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on UKGD?

From seed 2147483647, the game generates the procedural map on UKGD. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto UKGD?

Check: join. Open Rust, press F1, then enter client.connect 176.57.174.150:28915. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.