Rust coop1
Online 176.57.171.141:28915 checked 11m ago
Server instruments
last reading Thu 10:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 45,836–48,147 · memory 2,036 MBUptime
6 days 15 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 7hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 7hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:10 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 66/700
- 21/1000
- 219/700
- 108/1000
- 10/1000
- 327/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Rust coop1?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does Rust coop1 wipe, and when?
With the force wipe, once a month, Rust coop1 wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 4 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Lists and filters
How should you read the tags on Rust coop1?
Tags published by Rust coop1, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rust coop1?
These Rust Metrics lists carry Rust coop1: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does Rust coop1 hold among Rust servers?
Player hours over seven days put Rust coop1 at #15,323, in the top 69% of all ranked servers.
What player count does Rust coop1 carry?
0 of 50 slots are filled on Rust coop1 right now. Seven-day reading: 0 players on average.
Operator and location
What location is Rust coop1 hosted in?
No region tag on Rust coop1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 176.57.171.141:28915.
What Rust version is Rust coop1 on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Rust coop1. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Rust coop1?
Reading: 13 server fps on average across the last 48 hours. It never dropped below 5. Check: entities. The peak was 48,147, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,379 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Rust coop1, and is it online?
Check: connection. Rust coop1 is online at this moment. Reading: uptime. About 6 days 15 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 27 September 2026.
Rules and settings
What settings and rules apply on Rust coop1?
No gather rate appears in the name: Rust coop1. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is Rust coop1 on?
From seed 420420, the game generates the procedural map on Rust coop1. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto Rust coop1?
To join: start Rust, press F1 and type client.connect 176.57.171.141:28915. Or press Launch Rust here and Steam opens the game and connects you.
