My Server Name
Offline 176.196.137.105:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 321/375
- 440/475
- 970/1000
- 46/100
- 480/8
- 979/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does My Server Name follow?
Its rhythm cannot be told from the wipes of My Server Name on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 6 days 3 hours ago the current world was made.
Lists and filters
Which tags does My Server Name carry, and what do they mean?
Tags published by My Server Name, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Server Name?
These Rust Metrics lists carry My Server Name: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does My Server Name hold among Rust servers?
Ranking for My Server Name: #11,341 on seven-day player hours, top 51% of all ranked servers.
What is the population on My Server Name?
Reading for My Server Name: offline at this moment; last seen 4 days 17 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Operator and location
Where does My Server Name sit?
No region tag on My Server Name. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 176.196.137.105:28015.
What Rust version is My Server Name on?
Rust network protocol 2635 and build 168909 on Windows is the build My Server Name runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on My Server Name, and is it online?
Check: connection. My Server Name is offline at this moment. Last contact was 4 days 17 hours ago. Reading: 1% uptime over the last 5 full days. It was up 1 of 120 hours. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Map and rules
What rules does My Server Name enforce, and what are its settings?
No gather rate appears in the name: My Server Name. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Server Name?
Check: map. Procedural, generated by the game, on My Server Name.
Join
How do you connect to My Server Name?
Press F1 in Rust and enter client.connect 176.196.137.105:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.