MyServer
Offline 176.15.141.239:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 78/2000
- 193/2000
- 32/200
- 109/200
- 54/100
- 30/300
Quick answers
from the figures on this pageReset cycle
When does MyServer wipe?
To tell the rhythm of MyServer, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 61 days 2 hours ago the current world was made.
Lists and filters
Which tags does MyServer carry, and what do they mean?
These are the tags MyServer publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts10 (Group limit): Team cap: 10; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show MyServer?
These Rust Metrics lists carry MyServer: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does MyServer sit in the rankings?
Player hours over seven days put MyServer at #14,216, in the top – of all ranked servers.
What player count does MyServer carry?
Status for MyServer: offline. Last seen 43 days 1 hours ago.
Server
Where does MyServer sit?
No region tag on MyServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 176.15.141.239:28015.
What Rust version is MyServer on?
Reading: MyServer, Rust network protocol 2633 and build 163794, Windows. Matching protocol is required to join. Let Steam update your game.
Is MyServer up, and how often does it stay up?
Check: connection. MyServer is offline at this moment. Last contact was 43 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 15 September 2026.
Settings and map
How is MyServer configured, and what rules are in force?
No gather rate appears in the name: MyServer. Check: group limit. Up to 10 players. The mode is pve. Note the following: no combat against other players. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Join
What do you do to join MyServer?
To join: start Rust, press F1 and type client.connect 176.15.141.239:28015. Or press Launch Rust here and Steam opens the game and connects you.