MyServer
Offline 176.15.141.210:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 175/2000
- 90/2000
- 55/200
- 58/200
- 33/300
- 25/100
Quick answers
from the figures on this pageReset cycle
When does MyServer wipe?
The rhythm of MyServer's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 44 days 19 hours ago.
Tags
How should you read the tags on MyServer?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): Slots: 100; ts10 (Group limit): Team cap: 10; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from MyServer. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does MyServer appear in Rust Metrics lists and filters?
These Rust Metrics lists carry MyServer: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does MyServer hold among Rust servers?
Ranking for MyServer: #15,049 on seven-day player hours, top – of all ranked servers.
How full does MyServer get?
Reading for MyServer: offline at this moment; last seen 44 days 19 hours ago.
Server details
What location is MyServer hosted in?
No region tag on MyServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 176.15.141.210:28015.
What Rust version is MyServer on?
Rust network protocol 2633 and build 163794 on Windows is the build MyServer runs. Matching protocol is required to join. Let Steam update your game.
Is MyServer up, and how often does it stay up?
MyServer reports offline. The last reading came 44 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 14 September 2026.
Map and rules
What rules does MyServer enforce, and what are its settings?
Check: gather rate. The name MyServer does not state one. Check: group limit. Up to 10 players. Mode check gives pve; other players are not fought. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Connection
How do you connect to MyServer?
Press F1 in Rust and enter client.connect 176.15.141.210:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.