RUST METRICSFlight deck · live data
Data live Servers11,880 Players98,236 Populated3,914 Fresh wipes 3 h395 Scan5 min
‹ All servers176.15.141.191:28015
Offline Full Queue Fresh wipe Wipe due No query

MyServer (TEST)

Offline 176.15.141.191:28015 checked 17d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,376top 61%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does MyServer (TEST) wipe?

The rhythm of MyServer (TEST)'s wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 22 hours ago.

Tag meanings

Which tags does MyServer (TEST) carry, and what do they mean?

These are the tags MyServer (TEST) publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): Slots: 100; ts10 (Group limit): Team cap: 10; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167584 (Build): Game build reading: 167584; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does MyServer (TEST) appear in Rust Metrics lists and filters?

These Rust Metrics lists carry MyServer (TEST): Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does MyServer (TEST) sit in the rankings?

Ranking for MyServer (TEST): #13,376 on seven-day player hours, top 61% of all ranked servers.

What is the population on MyServer (TEST)?

Reading for MyServer (TEST): offline at this moment; last seen 17 days 5 hours ago.

Server

Where does MyServer (TEST) sit?

No region comes from MyServer (TEST). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 176.15.141.191:28015.

What Rust version is MyServer (TEST) on?

Rust network protocol 2634 and build 167584 on Windows is the build MyServer (TEST) runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on MyServer (TEST), and is it online?

MyServer (TEST) reports offline. The last reading came 17 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 12 October 2026.

Map and rules

What settings and rules apply on MyServer (TEST)?

Check: gather rate. The name MyServer (TEST) does not state one. Check: group limit. Up to 10 players. The mode is pve. Note the following: other players are not fought. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

How to join

How can you get onto MyServer (TEST)?

Press F1 in Rust and enter client.connect 176.15.141.191:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmvanilla,cs167584,ts10,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp100
Max players Slots: 100.
ts10
Group limit Team cap: 10.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167584
Build Game build reading: 167584.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.