RUST METRICSFlight deck · live data
Data live Servers11,630 Players38,873 Populated2,981 Fresh wipes 3 h102 Scan5 min
‹ All servers176.15.141.175:28015
Offline Full Queue Fresh wipe Wipe due No query

MyServer

Offline 176.15.141.175:28015 checked 35d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,500top 67%
Last wipe60d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does MyServer wipe?

To tell the rhythm of MyServer, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 60 days 21 hours ago.

Tag meanings

How should you read the tags on MyServer?

Tags published by MyServer, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): The server holds 100 slots; ts10 (Group limit): You may team up with at most 10; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does MyServer appear in Rust Metrics lists and filters?

Rust Metrics lists featuring MyServer: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does MyServer sit in the rankings?

Player hours over seven days put MyServer at #15,500, in the top 67% of all ranked servers.

How full does MyServer get?

Reading for MyServer: offline at this moment; last seen 35 days 21 hours ago.

Operator and location

Where does MyServer sit?

No region comes from MyServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 176.15.141.175:28015.

What Rust version is MyServer on?

Rust network protocol 2633 and build 164530 on Windows is the build MyServer runs. To get in, your game needs the same protocol; Steam applies the update.

Is MyServer up, and how often does it stay up?

MyServer reports offline. The last reading came 35 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 22 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does MyServer enforce, and what are its settings?

No gather rate appears in the name: MyServer. Group size, maximum: 10 players. The mode is pve. Note the following: fighting between players is off. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

How to join

What do you do to join MyServer?

Press F1 in Rust and enter client.connect 176.15.141.175:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^p,gmvanilla,cs164530,ts10,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp100
Max players The server holds 100 slots.
ts10
Group limit You may team up with at most 10.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build Build 164530.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.