MyServer
Offline 176.15.141.165:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 126/2000
- 217/2000
- 35/200
- 100/200
- 26/300
- 49/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does MyServer follow?
The rhythm of MyServer's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 30 days 5 hours ago the current world was made.
Lists and filters
Which tags does MyServer carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts10 (Group limit): You may team up with at most 10; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from MyServer. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does MyServer appear in Rust Metrics lists and filters?
These Rust Metrics lists carry MyServer: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does MyServer hold among Rust servers?
Ranking for MyServer: #16,413 on seven-day player hours, top 69% of all ranked servers.
How full does MyServer get?
Reading for MyServer: offline at this moment; last seen 27 days 22 hours ago.
Server details
What location is MyServer hosted in?
No region comes from MyServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 176.15.141.165:28015.
What Rust version is MyServer on?
Rust network protocol 2633 and build 165217 on Windows is the build MyServer runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on MyServer, and is it online?
MyServer reports offline. The last reading came 27 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 1 October 2026.
Map and rules
What rules does MyServer enforce, and what are its settings?
Reading the name gives no gather rate for MyServer. Group size, maximum: 10 players. Mode check gives pve; other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Join
How can you get onto MyServer?
Check: join. Open Rust, press F1, then enter client.connect 176.15.141.165:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.