MyServer (TEST)
Offline 176.15.141.160:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 221/2000
- 281/2000
- 65/200
- 26/200
- 57/300
- 52/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does MyServer (TEST) follow?
To tell the rhythm of MyServer (TEST), too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 28 days 2 hours ago.
Lists and filters
How should you read the tags on MyServer (TEST)?
Tags published by MyServer (TEST), read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts10 (Group limit): Team cap: 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does MyServer (TEST) appear in Rust Metrics lists and filters?
On Rust Metrics, MyServer (TEST) sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does MyServer (TEST) sit in the rankings?
Ranking for MyServer (TEST): #12,368 on seven-day player hours, top 55% of all ranked servers.
What is the population on MyServer (TEST)?
MyServer (TEST) is not responding; status offline, last seen 6 days 9 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Server
Where does MyServer (TEST) sit?
Reading: location. MyServer (TEST) gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 176.15.141.160:28015.
What Rust version is MyServer (TEST) on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by MyServer (TEST). Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on MyServer (TEST), and is it online?
Reading: offline. MyServer (TEST) last answered 6 days 9 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. The first sighting on Rust Metrics was 23 October 2026.
Rules and settings
How is MyServer (TEST) configured, and what rules are in force?
Check: gather rate. The name MyServer (TEST) does not state one. Check: group limit. Up to 10 players. The mode is pve. Note the following: fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC off, Valve's system.
Connection
How can you get onto MyServer (TEST)?
To join: start Rust, press F1 and type client.connect 176.15.141.160:28015. Or press Launch Rust here and Steam opens the game and connects you.