MyServer
Offline 176.15.141.149:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 309/2000
- 143/2000
- 155/200
- 22/200
- 64/300
- 15/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does MyServer follow?
To tell the rhythm of MyServer, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 13 days 18 hours ago.
Lists and filters
Which tags does MyServer carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): The server holds 100 slots; ts10 (Group limit): Teams are capped at 10; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from MyServer. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does MyServer appear in Rust Metrics lists and filters?
These Rust Metrics lists carry MyServer: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does MyServer hold among Rust servers?
Player hours over seven days put MyServer at #14,412, in the top 67% of all ranked servers.
What is the population on MyServer?
MyServer is not responding; status offline, last seen 13 days 17 hours ago.
Operator and location
Which location does MyServer run from?
No region tag on MyServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 176.15.141.149:28015.
What Rust version is MyServer on?
Reading: MyServer, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on MyServer, and is it online?
MyServer reports offline. The last reading came 13 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 October 2026.
Map and rules
What rules does MyServer enforce, and what are its settings?
Check: gather rate. The name MyServer does not state one. Check: group limit. Up to 10 players. Mode check gives pve; fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Join
How do you connect to MyServer?
Press F1 in Rust and enter client.connect 176.15.141.149:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.