RUST METRICSFlight deck · live data
Data live Servers11,856 Players101,030 Populated3,903 Fresh wipes 3 h542 Scan5 min
‹ All servers176.108.144.244:34000
Online Full Queue Fresh wipe Wipe due No query

[RU] PVE OverLive X2 | Convoy | RaidBases

Online 176.108.144.244:34000 checked 6m ago

2x moddedoxide
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 117 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 141,980 ×1000

Entities

48 h range 116,907–145,298 · memory 4,840 MB
1239 ET SINCE RESTART 23:01

Uptime

23 h 1 min since its last restart, at the last reading
7-day average1peak 5
Rank#3,172top 14%
Last wipe28d agono schedule published
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Memory4,840MB48 h peak 5 players
REC 1

Players

AveragePeak
0246821:0003:0009:0014:0021:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020021:0003:0009:0014:0021:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 22hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 21 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW28d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [RU] PVE OverLive X2 | Convoy | RaidBases when wipe day comes?

An average of 4 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 21 hours in.

When does [RU] PVE OverLive X2 | Convoy | RaidBases wipe?

With the force wipe, once a month, [RU] PVE OverLive X2 | Convoy | RaidBases wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 28 days 1 hours ago the current world was made.

Lists and filters

How should you read the tags on [RU] PVE OverLive X2 | Convoy | RaidBases?

Tags published by [RU] PVE OverLive X2 | Convoy | RaidBases, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [RU] PVE OverLive X2 | Convoy | RaidBases appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [RU] PVE OverLive X2 | Convoy | RaidBases: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player count

What position does [RU] PVE OverLive X2 | Convoy | RaidBases hold among Rust servers?

Ranking for [RU] PVE OverLive X2 | Convoy | RaidBases: #3,172 on seven-day player hours, top 14% of all ranked servers.

What is the population on [RU] PVE OverLive X2 | Convoy | RaidBases?

Current headcount on [RU] PVE OverLive X2 | Convoy | RaidBases: 0 players, 100 slots available. Check: players over seven days. Average 1, peak 5. Average at the busiest hour was 4 players, at 21:00 UTC over the last 48 hours.

Server details

What location is [RU] PVE OverLive X2 | Convoy | RaidBases hosted in?

The name of [RU] PVE OverLive X2 | Convoy | RaidBases points to Europe, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 176.108.144.244:34000.

What Rust version is [RU] PVE OverLive X2 | Convoy | RaidBases on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [RU] PVE OverLive X2 | Convoy | RaidBases. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on [RU] PVE OverLive X2 | Convoy | RaidBases within range?

Check: fps. Average 72 server fps over the last 48 hours, low of 5. Within range. Reading: 145,298 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 5,213 MB. Expect lag when fps falls and entities climb.

How reliable is [RU] PVE OverLive X2 | Convoy | RaidBases, and is it online now?

Check: connection. [RU] PVE OverLive X2 | Convoy | RaidBases is online at this moment. Check: restart. The uptime it reports puts the last restart about 23 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does [RU] PVE OverLive X2 | Convoy | RaidBases enforce, and what are its settings?

Gather rate check: 2x. That comes from the name [RU] PVE OverLive X2 | Convoy | RaidBases. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is [RU] PVE OverLive X2 | Convoy | RaidBases on?

From seed 576936217, the game generates the procedural map on [RU] PVE OverLive X2 | Convoy | RaidBases. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join [RU] PVE OverLive X2 | Convoy | RaidBases?

Press F1 in Rust and enter client.connect 176.108.144.244:34000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://t.me/overlive_ru is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.