Zombie Island [PVE / PVP]
Offline 176.103.71.91:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Sunday 1 November, 18:01 UTC, in 4d 21h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 129/100
- 152/225
- 31/200
- 12/100
- 25/175
- 28/100
Quick answers
from the figures on this pageWipe schedule
How often does Zombie Island [PVE / PVP] wipe, and when?
From weekly: 7 days after its last wipe, the next wipe of Zombie Island [PVE / PVP] is an estimate. On Sunday 1 November at 18:01 UTC its next wipe is due. The world it runs now was made 44 days 2 hours ago. A weekly wipe schedule is published in its tags.
Tag meanings
Which tags does Zombie Island [PVE / PVP] carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163977 (Build): Build 163977; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^r (Roleplay): A server built for roleplay; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Zombie Island [PVE / PVP]. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Zombie Island [PVE / PVP] appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Zombie Island [PVE / PVP]: Modded Rust servers, checked live, Rust roleplay servers and Rust servers: zombie readings. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Occupancy
Where does Zombie Island [PVE / PVP] sit in the rankings?
Ranking for Zombie Island [PVE / PVP]: #13,043 on seven-day player hours, top – of all ranked servers.
What player count does Zombie Island [PVE / PVP] carry?
Reading for Zombie Island [PVE / PVP]: offline at this moment; last seen 44 days 2 hours ago.
Operator and location
What location is Zombie Island [PVE / PVP] hosted in?
No region tag on Zombie Island [PVE / PVP]. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 176.103.71.91:28015.
What Rust version is Zombie Island [PVE / PVP] on?
Reading: Zombie Island [PVE / PVP], Rust network protocol 2633 and build 163977, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Zombie Island [PVE / PVP], and is it online?
Reading: offline. Zombie Island [PVE / PVP] last answered 44 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Zombie Island [PVE / PVP] enforce, and what are its settings?
Reading the name gives no gather rate for Zombie Island [PVE / PVP]. No limit is set beyond the default. Groups take up to 8 players. Mode check gives roleplay; jobs and towns under roleplay rules. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.
Which map is live on Zombie Island [PVE / PVP]?
Procedural map on Zombie Island [PVE / PVP], made by the game's generator.
Join
How do you connect to Zombie Island [PVE / PVP]?
Check: join. Open Rust, press F1, then enter client.connect 176.103.71.91:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.