#1 MyRustServer
Offline 175.2.149.213:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 309/2000
- 111/2000
- 132/200
- 32/200
- 12/100
- 45/250
Quick answers
from the figures on this pageReset cycle
How often does #1 MyRustServer wipe, and when?
To tell the rhythm of #1 MyRustServer, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 26 days 8 hours ago.
Lists and filters
How should you read the tags on #1 MyRustServer?
Tags published by #1 MyRustServer, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Game build reading: 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does #1 MyRustServer appear in Rust Metrics lists and filters?
On Rust Metrics, #1 MyRustServer sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does #1 MyRustServer sit in the rankings?
Ranking for #1 MyRustServer: #13,870 on seven-day player hours, top 60% of all ranked servers.
What is the population on #1 MyRustServer?
#1 MyRustServer is not responding; status offline, last seen 26 days 6 hours ago.
Server details
Where does #1 MyRustServer sit?
Reading: location. #1 MyRustServer gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 175.2.149.213:28015.
What Rust version is #1 MyRustServer on?
Version check: Rust network protocol 2634 and build 166494 on Windows, run by #1 MyRustServer. Matching protocol is required to join. Let Steam update your game.
How reliable is #1 MyRustServer, and is it online now?
Reading: offline. #1 MyRustServer last answered 26 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 1 October 2026, recorded by Rust Metrics.
Settings and map
What rules does #1 MyRustServer enforce, and what are its settings?
Check: gather rate. The name #1 MyRustServer does not state one. No limit is set beyond the default. Groups take up to 8 players. pve, no combat against other players — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
What map is #1 MyRustServer on?
The game generates a procedural map for #1 MyRustServer.
Join
What do you do to join #1 MyRustServer?
Check: join. Open Rust, press F1, then enter client.connect 175.2.149.213:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.