Local Rust Build
Offline 175.152.195.211:28025 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 128/999
- 143/999
- 40/150
- 17/100
- 5/100
- 22/100
Quick answers
from the figures on this pageWipe schedule
When does Local Rust Build wipe?
Its rhythm cannot be told from the wipes of Local Rust Build on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 14 hours ago.
Tag meanings
How should you read the tags on Local Rust Build?
Tags published by Local Rust Build, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Local Rust Build?
These Rust Metrics lists carry Local Rust Build: Modded Rust servers, checked live and Build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does Local Rust Build hold among Rust servers?
Ranking for Local Rust Build: #9,508 on seven-day player hours, top 43% of all ranked servers.
What player count does Local Rust Build carry?
Status for Local Rust Build: offline. Last seen 3 days 16 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Server
What location is Local Rust Build hosted in?
No region tag on Local Rust Build. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 175.152.195.211:28025.
What Rust version is Local Rust Build on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Local Rust Build. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Local Rust Build, and is it online now?
Check: connection. Local Rust Build is offline at this moment. Last contact was 3 days 16 hours ago. Reading: 8% uptime over the last 4 full days. It was up 8 of 96 hours. Reading: first seen 22 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Local Rust Build?
Reading the name gives no gather rate for Local Rust Build. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Local Rust Build on?
Procedural map on Local Rust Build, made by the game's generator.
How to join
What do you do to join Local Rust Build?
Check: join. Open Rust, press F1, then enter client.connect 175.152.195.211:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.