ThePlague-TestServer
Offline 174.74.90.159:28019 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 03:22 UTC30d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 78/250
- 156/260
- 7/200
- 5/100
- 0/200
- 0/50
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on ThePlague-TestServer?
At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does ThePlague-TestServer follow?
Its rhythm cannot be told from the wipes of ThePlague-TestServer on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 30 days 15 hours ago.
Tags
How should you read the tags on ThePlague-TestServer?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp25 (Max players): 25 slots in total; ts6 (Group limit): You may team up with at most 6; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): The server runs game build 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon from ThePlague-TestServer. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does ThePlague-TestServer appear in Rust Metrics lists and filters?
On Rust Metrics, ThePlague-TestServer sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does ThePlague-TestServer hold among Rust servers?
Player hours over seven days put ThePlague-TestServer at #16,685, in the top 70% of all ranked servers.
How full does ThePlague-TestServer get?
ThePlague-TestServer is not responding; status offline, last seen 27 days 17 hours ago.
Server
Which location does ThePlague-TestServer run from?
Reading: location. ThePlague-TestServer gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 174.74.90.159:28019.
What Rust version is ThePlague-TestServer on?
Rust network protocol 2633 and build 162929 on Windows is the build ThePlague-TestServer runs. Check: protocol. To join, your game must match; Steam handles the update.
Is ThePlague-TestServer up, and how often does it stay up?
ThePlague-TestServer reports offline. The last reading came 27 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 28 September 2026.
Map and rules
What settings and rules apply on ThePlague-TestServer?
No gather rate appears in the name: ThePlague-TestServer. Group size, maximum: 6 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on ThePlague-TestServer?
Check: map. Procedural, generated by the game, on ThePlague-TestServer.
How to join
How can you get onto ThePlague-TestServer?
Press F1 in Rust and enter client.connect 174.74.90.159:28019. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.