RUST METRICSFlight deck · live data
Data live Servers11,849 Players73,470 Populated3,705 Fresh wipes 3 h219 Scan5 min
‹ All servers174.138.187.138:28020
Online Full Queue Fresh wipe Wipe due No query

NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]

Online NA 174.138.187.138:28020 checked 10m ago

5x monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 25 50 75 100 PAX 2 /100

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 65 SERVER FPS

Server fps

48 h low 46 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 253,400 ×1000

Entities

48 h range 246,938–258,991 · memory 5,328 MB
1239 ET SINCE RESTART 06:39

Uptime

6 h 39 min since its last restart, at the last reading
7-day average2peak 9
Rank#1,948top 9% · #299 in NA
Last wipe26d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Memory5,328MB48 h peak 6 players
REC 1

Players

AveragePeak
0246814:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap1.6 daysbetween real wipes
wipe-day peak8players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 35 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:02 UTC26d ago 9 – running 1
Thu 1 Oct, 21:34 UTC FW27d ago 7 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

The busiest point of its recent wipes drew 8 players on average. After the latest wipe, numbers topped out at 35 hours.

When does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] wipe?

With the force wipe, once a month, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 26 days 1 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] carry, and what do they mean?

These are the tags NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

On Rust Metrics, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] sits in these lists: Best 5x Rust servers: live readings, Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Occupancy

What position does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] hold among Rust servers?

Ranked by seven-day player hours, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] sits at #1,948 and #299 in North America, inside the top 9%.

How full does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] get?

Current headcount on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]: 2 players, 100 slots available. Check: players over seven days. Average 2, peak 9. Average at the busiest hour was 5 players, at 23:00 UTC over the last 48 hours.

Server details

What location is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] hosted in?

Reading: location. The NA tag puts NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 174.138.187.138:28020.

What Rust version is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]. To get in, your game needs the same protocol; Steam applies the update.

How does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] perform?

Reading: 73 server fps on average across the last 48 hours. It never dropped below 46. Peak entity count: 258,991. Buildings, deployables and all else included. Memory peak: 7,723 MB. What players call lag comes from low fps and an entity count on the rise.

Is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] up, and how often does it stay up?

Reading: online. NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] answers right now. Reading: uptime. About 6 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

The name carries the rate: 5x gather on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

Size 5,800 and seed 66629566: the game generates the procedural map on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] from them. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

Connection

How do you connect to NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

To join: start Rust, press F1 and type client.connect 174.138.187.138:28020. Or press Launch Rust here and Steam opens the game and connects you. https://notime-x5-rust.tebex.io/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.