Always Small Maps 2x
Offline 173.90.239.20:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 288/350
- 182/200
- 146/200
- 59/150
- 11/100
- 77/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Always Small Maps 2x follow?
To tell the rhythm of Always Small Maps 2x, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 27 days 12 hours ago.
Tags
How should you read the tags on Always Small Maps 2x?
These are the tags Always Small Maps 2x publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Always Small Maps 2x appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Always Small Maps 2x: 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
Population
What position does Always Small Maps 2x hold among Rust servers?
Player hours over seven days put Always Small Maps 2x at #16,773, in the top 70% of all ranked servers.
What player count does Always Small Maps 2x carry?
Status for Always Small Maps 2x: offline. Last seen 27 days 12 hours ago.
Operator and location
What location is Always Small Maps 2x hosted in?
No region tag on Always Small Maps 2x. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 173.90.239.20:28015.
What Rust version is Always Small Maps 2x on?
Rust network protocol 2633 and build 165217 on Windows is the build Always Small Maps 2x runs. To get in, your game needs the same protocol; Steam applies the update.
Is Always Small Maps 2x up, and how often does it stay up?
Check: connection. Always Small Maps 2x is offline at this moment. Last contact was 27 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Map and rules
How is Always Small Maps 2x configured, and what rules are in force?
The name carries the rate: 2x gather on Always Small Maps 2x. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
How to join
What do you do to join Always Small Maps 2x?
To join: start Rust, press F1 and type client.connect 173.90.239.20:28015. Or press Launch Rust here and Steam opens the game and connects you.