RUST METRICSFlight deck · live data
Data live Servers11,597 Players34,587 Populated2,830 Fresh wipes 3 h59 Scan5 min
‹ All servers173.72.48.19:28015
Offline Full Queue Fresh wipe Wipe due No query

Valhalla Rust - US EAST

Offline 173.72.48.19:28015 checked 6d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,425top 69%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct13 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 01:17 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Valhalla Rust - US EAST?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

When does Valhalla Rust - US EAST wipe?

To tell the rhythm of Valhalla Rust - US EAST, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 17 days 3 hours ago the current world was made.

Tag meanings

Which tags does Valhalla Rust - US EAST carry, and what do they mean?

These are the tags Valhalla Rust - US EAST publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Valhalla Rust - US EAST appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Valhalla Rust - US EAST: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does Valhalla Rust - US EAST sit in the rankings?

Ranking for Valhalla Rust - US EAST: #15,425 on seven-day player hours, top 69% of all ranked servers.

How full does Valhalla Rust - US EAST get?

Valhalla Rust - US EAST is not responding; status offline, last seen 6 days 9 hours ago. Check: player average. 0 over the last seven days.

Server

Which location does Valhalla Rust - US EAST run from?

The name of Valhalla Rust - US EAST points to North America, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 173.72.48.19:28015.

What Rust version is Valhalla Rust - US EAST on?

Reading: Valhalla Rust - US EAST, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is Valhalla Rust - US EAST, and is it online now?

Valhalla Rust - US EAST reports offline. The last reading came 6 days 9 hours ago. Reading: 12% uptime over the last 7 full days. It was up 20 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is Valhalla Rust - US EAST configured, and what rules are in force?

Reading the name gives no gather rate for Valhalla Rust - US EAST. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is Valhalla Rust - US EAST on?

Size 4,498 and seed 6738: the game generates the procedural map on Valhalla Rust - US EAST from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto Valhalla Rust - US EAST?

To join: start Rust, press F1 and type client.connect 173.72.48.19:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.