RUST METRICSFlight deck · live data
Data live Servers11,667 Players48,316 Populated3,167 Fresh wipes 3 h118 Scan5 min
‹ All servers173.240.152.7:26925
Online Full Queue Fresh wipe Wipe due No query

Karnage Rust PVE

Online 173.240.152.7:26925 checked 8m ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 07:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 105 SERVER FPS

Server fps

48 h low 31 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 98,652 ×1000

Entities

48 h range 95,208–98,994 · memory 2,047 MB
1239 ET SINCE RESTART 04:47

Uptime

4 h 47 min since its last restart, at the last reading
7-day average0peak 1
Rank#14,556top 65%
Last wipe8d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Memory2,047MBat the last reading
REC 1

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap14.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 9hFW

The first 48 hours of its last wipes

Tue 20 OctFri 2 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 18:10 UTC8d ago 1 – running 0
Fri 2 Oct, 14:34 UTC26d ago 0 – 18.2 days 0
Sun 20 Sep, 23:52 UTC38d ago 1 halved by day 2 11.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Karnage Rust PVE when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 17 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 2 when it didn't.

How often does Karnage Rust PVE wipe, and when?

The only wipe for Karnage Rust PVE is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 8 days 15 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on Karnage Rust PVE?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Karnage Rust PVE. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Karnage Rust PVE?

On Rust Metrics, Karnage Rust PVE sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Occupancy

Where does Karnage Rust PVE sit in the rankings?

Ranking for Karnage Rust PVE: #14,556 on seven-day player hours, top 65% of all ranked servers.

How full does Karnage Rust PVE get?

0 of 40 slots are filled on Karnage Rust PVE right now. Seven-day check: 0 players on average. Peak reading: 1.

Server details

Where does Karnage Rust PVE sit?

No region comes from Karnage Rust PVE. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 173.240.152.7:26925.

What Rust version is Karnage Rust PVE on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Karnage Rust PVE. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Karnage Rust PVE?

Reading: 95 server fps on average across the last 48 hours. It never dropped below 31. Reading: 98,994 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,833 MB. Expect lag when fps falls and entities climb.

Is Karnage Rust PVE up, and how often does it stay up?

Check: connection. Karnage Rust PVE is online at this moment. By its reported uptime, the last restart was roughly 4 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 20 September 2026, recorded by Rust Metrics.

Settings and map

What rules does Karnage Rust PVE enforce, and what are its settings?

Check: gather rate. The name Karnage Rust PVE does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

What map is Karnage Rust PVE on?

From seed 1, the game generates the procedural map on Karnage Rust PVE. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to Karnage Rust PVE?

To join: start Rust, press F1 and type client.connect 173.240.152.7:26925. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.