A Rust Test Server
Offline 173.240.151.93:9185 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 68/700
- 19/1000
- 250/700
- 108/1000
- 11/1000
- 364/1000
Quick answers
from the figures on this pageReset cycle
When does A Rust Test Server wipe?
The estimate for A Rust Test Server's next wipe comes from the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 14 days 2 hours ago. The tags state a wipe schedule of one wipe a month.
Tags
How should you read the tags on A Rust Test Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from A Rust Test Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show A Rust Test Server?
Rust Metrics lists featuring A Rust Test Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does A Rust Test Server sit in the rankings?
Ranking for A Rust Test Server: #15,106 on seven-day player hours, top 70% of all ranked servers.
What is the population on A Rust Test Server?
Status for A Rust Test Server: offline. Last seen 13 days 21 hours ago.
Server
Where does A Rust Test Server sit?
Reading: location. A Rust Test Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 173.240.151.93:9185.
What Rust version is A Rust Test Server on?
Rust network protocol 2634 and build 167781 on Linux is the build A Rust Test Server runs. Matching protocol is required to join. Let Steam update your game.
How reliable is A Rust Test Server, and is it online now?
Check: connection. A Rust Test Server is offline at this moment. Last contact was 13 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 15 October 2026.
Rules and settings
What settings and rules apply on A Rust Test Server?
Reading the name gives no gather rate for A Rust Test Server. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
Which map is live on A Rust Test Server?
Check: map. Procedural, size 4,096, seed 1, generated by the game on A Rust Test Server. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: SOLO/DUO/TRIO.
Connection
How can you get onto A Rust Test Server?
To join: start Rust, press F1 and type client.connect 173.240.151.93:9185. Or press Launch Rust here and Steam opens the game and connects you.