RUST METRICSFlight deck · live data
Data live Servers11,817 Players84,577 Populated3,660 Fresh wipes 3 h389 Scan5 min
‹ All servers173.240.150.58:19590
Online Full Queue Fresh wipe Wipe due No query

Section Alpha EU Main | Invite Only | Testing

Online EU 173.240.150.58:19590 checked 9m ago

quad monthly wipes moddedcarbonpremium
COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 194 SERVER FPS

Server fps

48 h low 151 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 93,855 ×1000

Entities

48 h range 82,679–93,918 · memory 4,338 MB
1239 ET SINCE RESTART 16:26

Uptime

16 h 26 min since its last restart, at the last reading
7-day average0peak –
Rank#15,268top 68% · #2528 in EU
Last wipe27d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Memory4,338MBat the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 68% of all ranked servers, top 87% in EU, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Section Alpha EU Main | Invite Only | Testing wipe, and when?

From the force wipe, the next wipe of Section Alpha EU Main | Invite Only | Testing is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 13 hours ago. A monthly wipe schedule is published in its tags.

Tags

How should you read the tags on Section Alpha EU Main | Invite Only | Testing?

Tags published by Section Alpha EU Main | Invite Only | Testing, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): The server runs game build 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; ^q (Premium): Premium status is required to join; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Section Alpha EU Main | Invite Only | Testing appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Section Alpha EU Main | Invite Only | Testing: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

Occupancy

Where does Section Alpha EU Main | Invite Only | Testing sit in the rankings?

Top 68% of all ranked servers: Section Alpha EU Main | Invite Only | Testing takes #15,268 on seven-day player hours and #2,528 in Europe. The quad group places it at #615.

What player count does Section Alpha EU Main | Invite Only | Testing carry?

0 of 100 slots are filled on Section Alpha EU Main | Invite Only | Testing right now. A seven-day average of 0 players is the reading.

Server

Where does Section Alpha EU Main | Invite Only | Testing sit?

Its EU tag places Section Alpha EU Main | Invite Only | Testing in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 173.240.150.58:19590.

What Rust version is Section Alpha EU Main | Invite Only | Testing on?

Rust network protocol 2634 and build 167231 on Linux is the build Section Alpha EU Main | Invite Only | Testing runs. Matching protocol is required to join. Let Steam update your game.

Is performance on Section Alpha EU Main | Invite Only | Testing within range?

Over the last 48 hours the average was 188 server fps; the floor was 151. Reading: 93,918 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,008 MB. Expect lag when fps falls and entities climb.

Is Section Alpha EU Main | Invite Only | Testing up, and how often does it stay up?

Check: connection. Section Alpha EU Main | Invite Only | Testing is online at this moment. Check: restart. The uptime it reports puts the last restart about 16 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 6 October 2026.

Rules and settings

How is Section Alpha EU Main | Invite Only | Testing configured, and what rules are in force?

Reading the name gives no gather rate for Section Alpha EU Main | Invite Only | Testing. Groups stop at 4 players. The label given is quad. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Premium status is required to join. VAC is on. That is Valve's anti-cheat.

What map is Section Alpha EU Main | Invite Only | Testing on?

From seed 1, the game generates the procedural map on Section Alpha EU Main | Invite Only | Testing. Its size is 6,000. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name 6K MAP BY TWOFISH.

Connection

How do you connect to Section Alpha EU Main | Invite Only | Testing?

Press F1 in Rust and enter client.connect 173.240.150.58:19590. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. Premium status is required to join.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs167231,^q,ts4

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts4
Group limit Teams are capped at 4.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167231
Build The server runs game build 167231.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.
^q
Premium Premium status is required to join.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.