RUST METRICSFlight deck · live data
Data live Servers11,810 Players75,437 Populated3,743 Fresh wipes 3 h107 Scan5 min
‹ All servers173.199.84.77:28016
Online Full Queue Fresh wipe Wipe due No query

Klauss FABULOUS Funtime!

Online 173.199.84.77:28016 checked 5m ago

teams off hardcore
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 100 SERVER FPS

Server fps

48 h low 100 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 32,843 ×1000

Entities

48 h range 30,565–32,972 · memory 1,228 MB
1239 ET SINCE RESTART 02:58

Uptime

2 h 58 min since its last restart, at the last reading
7-day average0peak 2
Rank#13,587top 61%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Memory1,228MBat the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 23:49 UTC19d ago 5 – running 0
Fri 2 Oct, 00:21 UTC26d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Klauss FABULOUS Funtime!?

An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 5 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

When does Klauss FABULOUS Funtime! wipe?

The rhythm of Klauss FABULOUS Funtime!'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 19 days 21 hours ago the current world was made.

Lists and filters

Which tags does Klauss FABULOUS Funtime! carry, and what do they mean?

Tags published by Klauss FABULOUS Funtime!, read by the game's server browser: gmhardcore (Game mode): Check: ruleset. Hardcore, the harsher option; mp100 (Max players): 100 slots in total; ts0 (Group limit): Team play is disabled; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Klauss FABULOUS Funtime! appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Klauss FABULOUS Funtime!: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Player count

What position does Klauss FABULOUS Funtime! hold among Rust servers?

Player hours over seven days put Klauss FABULOUS Funtime! at #13,587, in the top 61% of all ranked servers.

What player count does Klauss FABULOUS Funtime! carry?

0 of 100 slots are filled on Klauss FABULOUS Funtime! right now. Seven-day check: 0 players on average. Peak reading: 2.

Server

Where does Klauss FABULOUS Funtime! sit?

No region comes from Klauss FABULOUS Funtime!. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 173.199.84.77:28016.

What Rust version is Klauss FABULOUS Funtime! on?

Rust network protocol 2635 and build 168909 on Windows is the build Klauss FABULOUS Funtime! runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Klauss FABULOUS Funtime! within range?

Check: fps. Average 100 server fps over the last 48 hours, low of 100. Within range. Check: entities. The peak was 32,972, counting buildings, deployables and the rest of the world. Reading: 1,765 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is Klauss FABULOUS Funtime!, and is it online now?

Klauss FABULOUS Funtime! reports online. Status: normal. Reading: uptime. About 2 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is Klauss FABULOUS Funtime! configured, and what rules are in force?

Reading the name gives no gather rate for Klauss FABULOUS Funtime!. Check: group limit. None published. The mode is hardcore. Note the following: Facepunch's most punishing mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is Klauss FABULOUS Funtime! on?

Check: map. Procedural, size 2,500, generated by the game, on Klauss FABULOUS Funtime!.

Connection

How do you connect to Klauss FABULOUS Funtime!?

To join: start Rust, press F1 and type client.connect 173.199.84.77:28016. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode Check: ruleset. Hardcore, the harsher option.
mp100
Max players 100 slots in total.
ts0
Group limit Team play is disabled.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.