Klauss FABULOUS Funtime!
Online 173.199.84.77:28016 checked 5m ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 100 · below 20 is lag, below 10 is badEntities
48 h range 30,565–32,972 · memory 1,228 MBUptime
2 h 58 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 23:49 UTC19d ago | 5 | – | running | 0 |
| Fri 2 Oct, 00:21 UTC26d ago | 1 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 17/200
- 5/400
- 4/75
- 2/400
- 2/100
- 5/150
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Klauss FABULOUS Funtime!?
An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 5 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.
When does Klauss FABULOUS Funtime! wipe?
The rhythm of Klauss FABULOUS Funtime!'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 19 days 21 hours ago the current world was made.
Lists and filters
Which tags does Klauss FABULOUS Funtime! carry, and what do they mean?
Tags published by Klauss FABULOUS Funtime!, read by the game's server browser: gmhardcore (Game mode): Check: ruleset. Hardcore, the harsher option; mp100 (Max players): 100 slots in total; ts0 (Group limit): Team play is disabled; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Klauss FABULOUS Funtime! appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Klauss FABULOUS Funtime!: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Player count
What position does Klauss FABULOUS Funtime! hold among Rust servers?
Player hours over seven days put Klauss FABULOUS Funtime! at #13,587, in the top 61% of all ranked servers.
What player count does Klauss FABULOUS Funtime! carry?
0 of 100 slots are filled on Klauss FABULOUS Funtime! right now. Seven-day check: 0 players on average. Peak reading: 2.
Server
Where does Klauss FABULOUS Funtime! sit?
No region comes from Klauss FABULOUS Funtime!. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 173.199.84.77:28016.
What Rust version is Klauss FABULOUS Funtime! on?
Rust network protocol 2635 and build 168909 on Windows is the build Klauss FABULOUS Funtime! runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Klauss FABULOUS Funtime! within range?
Check: fps. Average 100 server fps over the last 48 hours, low of 100. Within range. Check: entities. The peak was 32,972, counting buildings, deployables and the rest of the world. Reading: 1,765 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is Klauss FABULOUS Funtime!, and is it online now?
Klauss FABULOUS Funtime! reports online. Status: normal. Reading: uptime. About 2 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is Klauss FABULOUS Funtime! configured, and what rules are in force?
Reading the name gives no gather rate for Klauss FABULOUS Funtime!. Check: group limit. None published. The mode is hardcore. Note the following: Facepunch's most punishing mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is Klauss FABULOUS Funtime! on?
Check: map. Procedural, size 2,500, generated by the game, on Klauss FABULOUS Funtime!.
Connection
How do you connect to Klauss FABULOUS Funtime!?
To join: start Rust, press F1 and type client.connect 173.199.84.77:28016. Or press Launch Rust here and Steam opens the game and connects you.