SGRust [PVE]
Offline 173.0.158.84:27310 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 23:26 UTC9d ago | 2 | – | running | 0 |
| Sat 10 Oct, 14:45 UTC18d ago | 1 | held half | 9.4 days | 0 |
| Sat 10 Oct, 04:13 UTC18d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 323/2000
- 138/2000
- 166/200
- 25/200
- 61/300
- 14/100
Quick answers
from the figures on this pageWipe timing
What happens on SGRust [PVE] when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 2 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
How often does SGRust [PVE] wipe, and when?
No next wipe can be predicted for SGRust [PVE], which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 9 days 1 hours ago.
Lists and filters
Which tags does SGRust [PVE] carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from SGRust [PVE]. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does SGRust [PVE] appear in Rust Metrics lists and filters?
These Rust Metrics lists carry SGRust [PVE]: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does SGRust [PVE] sit in the rankings?
Ranking for SGRust [PVE]: #4,496 on seven-day player hours, top 20% of all ranked servers.
What player count does SGRust [PVE] carry?
SGRust [PVE] is not responding; status offline, last seen 2 days 16 hours ago. Seven-day check: 1 players on average. Peak reading: 3.
Server details
What location is SGRust [PVE] hosted in?
No region tag on SGRust [PVE]. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 173.0.158.84:27310.
What Rust version is SGRust [PVE] on?
Reading: SGRust [PVE], Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on SGRust [PVE], and is it online?
Check: connection. SGRust [PVE] is offline at this moment. Last contact was 2 days 16 hours ago. Reading: 62% uptime over the last 7 full days. It was up 105 of 168 hours. Check: first contact. Rust Metrics logged it on 10 October 2026.
Rules and settings
What rules does SGRust [PVE] enforce, and what are its settings?
Reading the name gives no gather rate for SGRust [PVE]. 8 players per group, the default value. The mode is pve. Note the following: fighting between players is off. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.
What map is SGRust [PVE] on?
From seed 100000, the game generates the procedural map on SGRust [PVE]. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to SGRust [PVE]?
Press F1 in Rust and enter client.connect 173.0.158.84:27310. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.