Build Server by ClownRat
Offline 172.97.128.221:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 75/999
- 170/999
- 71/150
- 11/100
- 1/100
- 26/100
Quick answers
from the figures on this pageWipe timing
When does Build Server by ClownRat wipe?
The rhythm of Build Server by ClownRat's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 44 days 10 hours ago.
Tag meanings
How should you read the tags on Build Server by ClownRat?
These are the tags Build Server by ClownRat publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Build Server by ClownRat appear in Rust Metrics lists and filters?
On Rust Metrics, Build Server by ClownRat sits in these lists: Modded Rust servers, checked live and Build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Build Server by ClownRat sit in the rankings?
Player hours over seven days put Build Server by ClownRat at #14,738, in the top – of all ranked servers.
What player count does Build Server by ClownRat carry?
Build Server by ClownRat is not responding; status offline, last seen 44 days 9 hours ago.
Server details
Where does Build Server by ClownRat sit?
No region tag on Build Server by ClownRat. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 172.97.128.221:28015.
What Rust version is Build Server by ClownRat on?
Reading: Build Server by ClownRat, Rust network protocol 2633 and build 163794, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is Build Server by ClownRat up, and how often does it stay up?
Build Server by ClownRat reports offline. The last reading came 44 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 14 September 2026.
Rules and settings
How is Build Server by ClownRat configured, and what rules are in force?
No gather rate appears in the name: Build Server by ClownRat. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Build Server by ClownRat on?
The game generates a procedural map for Build Server by ClownRat.
Join
What do you do to join Build Server by ClownRat?
To join: start Rust, press F1 and type client.connect 172.97.128.221:28015. Or press Launch Rust here and Steam opens the game and connects you.